Recent content by suarezvictor

  1. suarezvictor

    News FPGA Demo Shows Efficiency Gains Compared to x86 Chip

    Indeed we take care in writing this code to be optimized enough. In regards to the SIMD sqrt, if we need to hand-code a SIMD version reviewing instruction set manuals or writing assembly code, the whole point of "easy write" would be lost. A hand-coded Verilog implementation of hardware could be...
  2. suarezvictor

    News FPGA Demo Shows Efficiency Gains Compared to x86 Chip

    bit_user We're welcome to good criticism but we suggest that you need to review the code in full to spot real issues with the project. For example, we don't use stock sqrt but an optimized one, so the possible pitfalls that you mention aren't really there. In our case we selected a fast...
  3. suarezvictor

    News FPGA Demo Shows Efficiency Gains Compared to x86 Chip

    bit_user: thanks for your extensive review. I feel you may be missing the objectives of the project, so I'll try to explain. The main one is that this project is not at all about optimizing a raytraced game to be run in a CPU, but to be able to implement in hardware (with no need of software)...
  4. suarezvictor

    News Mango Pi Teases SD Sized Raspberry Pi Alternative

    The planned board may be this one: https://forum.mangopi.org/t/m-core-super-tiny-quad-core-a53-module/1890
  5. suarezvictor

    News FPGA Demo Shows Efficiency Gains Compared to x86 Chip

    Hi TJ, author here. I'm glad to know you're aware of the gist of the project: improve development time. Doing a project like such demo would be impossible using traditional hardware design tools, since they're really slow as compared with a modern compiler. The game required many...