Recent content by Tutuzu

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    Question Variable input lag ?

    Alright, will do. Thank you for the answer. The testing will take a few days, though. Maybe even a week, with the schedule I have.
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    Question Variable input lag ?

    Like you asked, I updated the post. As for the framerates/frametimes : according to MSI afterburner, both seem to be stable at 30 and 33.3 respectively. That is with 1/2 refresh rate set in NVPI, max pre-rendered frames at 1 and FPS locked at 30 with RivaTuner. I'm testing everything in CP2077...
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    Question Variable input lag ?

    Lately I've been trying to find the perfect setup for playing games at 30 fps. So far, after weeks of thread-surfing, I have come to the conclusion that the formula for the smoothest 30fps is as follows: -driver-level 1/2 vsync (in NVPI) -RTSS external lock at 30 fps -set maximum pre-rendered...
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    Question Frametime

    Sorry for the late reply. I asked the same question on a different forum the same day, and there someone told me that there are different types of frametime, e.g. "frame representation interval", "the interval at which frames are actually shown", and "the amount of time that elapsed between the...
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    Question Frametime

    What exactly do you mean by "checking when frames swap via screen tearing"? "When" - as in judging by the frametime graph?
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    Question Frametime

    My PC specs are: Intel Core i5-12500 3.00 GHz ; Nvidia GeForce RTX 3070 ti ; 2 x 8gb Kingston 3200mhz ; MSI PRO H610M-E DDR4. My monitor is Samsung 24" S24D300H.
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    Question Frametime

    Hi, everyone! I'm having trouble measuring frametime in Fallout 4. So far I've used 3 programs: RTSS + CapFrameX , OCAT , FPS Monitor. I ran the game at 60fps with no external RTSS lock with in-game Vsync ON. CapFrameX presented me with 16.6ms with occasional fluctuations. OCAT registered...