You make it seem slightly convoluted. For clarity's sake, both go PIXEL BY PIXEL, but on a CRT this is done sequencially with beams for r, g, and b. So the beam is moving real fast and in say 1600x1200 pixels, that's 10ms/(1600x1200). An LCD has individual transistors controlling the pixels (acutally 3 subpixels) which can shift simultaneously more or less. Don't confuse this with what u said in that it seems as if it's 10ms for each pixel and in fact 1280x1024x10 ms (that'd be hella slow).
I totally agree with what has been said in that a CRT <i>will</i> redraw the image 100 times a second and that's the end of that. The LCD, however, applies differing voltages to the crystals to get them to shift a certain amount. Max voltage is going to black from white and vice versa. This voltage is lessened for grey values (when I say grey values btw I mean intermediary colors as well cause each pixel is nothing more than a combination of 3 monochromatic subpixels, each of which for simplicity's sake can be viewed on a white to black scale). Hence, we get a higher response time, and suddenly this 10ms brilliancy is no longer the case.
Also, p05esto, it's Hz, not MHz cause that'd imply 1,000,000x100 times a second.
Conclusion: Go with yer CRT if you need precision and wish to use it for gaming and photo work. Use an LCD for programming and nonheavy multimedia tasks.
SEX is like math. Add the bed, subtract the clothes, divide the legs, and hope you dont multiply