1ms vs 4ms

Solution


As per the previous post:

1. Input lag is the more critical of the two for FPS like Overwatch.

2. Advertised response and lag times are absolutely meaningless. Recognize only data from recognized test sites such as tftcentral.

3. For response times which should be in single digits. And look at all 3 numbers "low, average and high":

For TN panels, the better panes will run from a low of 1 to a high of 5 (avg 3)
For IPS panels. the better panels run 4 to 7 (avg 5.5)

4. For lag... from tftcentral

To help in this section we will also introduce a broader classification system for these results to help categorise...


Where are you getting the data from .... every response time you see on an advertisement, spec sheet is bogus.

Look at this review for example

Click here http://www.tftcentral.co.uk/reviews/hazro_hz27widp.htm#specs

And we see a claimed response time of 5.5 seconds

Click here http://www.tftcentral.co.uk/reviews/hazro_hz27widp.htm#gaming

and we see that the actual measured ISO response time is 14.0 seconds and the response time varies from 5.0 to 20.0 seconds.

Click here http://www.tftcentral.co.uk/reviews/hazro_hz27widp.htm#lag

and we see that the lag time is 28.7 seconds.

So that 5 ms that you think is OK based upon what the manufacturer "claimed", is in the " Caution advised for serious gaming and FPS" category ... and just short of "lag of more than 32ms / more than 2 frames of lag at 60Hz - Some noticeable lag in daily usage, not suitable for high end gaming"

In short, advertised response times are not a valid barometer of a monitors ability for gaming. If we are talking 1080p, we recommend the Asus VG248QE. I have been using one for years.

https://pcpartpicker.com/product/rkphP6/asus-monitor-vg248qe

One extra bonus here is that it works with nVidia 3D and you can use the toasty strobelight utility
http://www.blurbusters.com/easy-lightboost-toastyx-strobelight/

http://www.tftcentral.co.uk/search.php?query=24&select=model
Asus VG248QE 1ms G2G + 144Hz 24"WS AU Optronics TN Film (M240HW01 V8)

You can also download ICC profiles for the monitor here
http://www.tftcentral.co.uk/articles/icc_profiles.htm



 


is Overwatch one such game?
 
Overwatch is a First Person Shooter aka FPS or "twitch" game, and yes FPS is where you care about response times. Again, advertised response and lag times are inflated so you have no idea whether the monitor you are looking at is 5 ms or 15 ms. FPS is all about seeing and killing the other guy before he sees and kills you. Again, response time is a far less significant issue in these types of game as compared with lag times. With a monitor with more lag time, you are at a distinct disadvantage ... if your opponent sees you first, then, all things being equal, he's going to kill you before you kill him.

As we saw in the review quoted above, the monoitor reviewed with the 5ms response time on the spec sheet turned out to have a response time of 14ms and a lag of 28+ms.... as they indicated, > 16 ms is labled as

"Caution advised for serious gaming and FPS"

Overwatch is an FPS... and not only was it above 16ms it was up above 28 ms ... 75% above the "caution" level

Input lag is a measurement of the delay between the time you enter a command on your keyboard, mouse, or controller, and the time it registers on your screen. A low input lag is crucial in "twitch" (time-sensitive) video games where fractions of a second matter.

Input lag is different from response time; the latter is an indicator of how fast a pixel can go from black to white and back again on a particular monitor. Monitor manufacturers tell you about their "gray-to-gray" (GTG) response times, which tend to be lower. Although response time isn't as important as input lag, response times in excess of 5ms can sometimes produce images that feel blurry or have ghosting, which can affect your gameplay. So if you have the option of lower response time, other things being equal, you'll want to take it.
 


Is that 3ms response time or input lag?
 


Input lag... https://www.reddit.com/r/buildapc/comments/33m6at/discussion_input_lag_vs_response_time_which_do_i/
 
ok i'll read that later. and what about the refresh rate? is it important to get something higher than 60hz? or will my son not see the difference in Overwatch between 60hz or something higher?
 


As per the previous post:

1. Input lag is the more critical of the two for FPS like Overwatch.

2. Advertised response and lag times are absolutely meaningless. Recognize only data from recognized test sites such as tftcentral.

3. For response times which should be in single digits. And look at all 3 numbers "low, average and high":

For TN panels, the better panes will run from a low of 1 to a high of 5 (avg 3)
For IPS panels. the better panels run 4 to 7 (avg 5.5)

4. For lag... from tftcentral

To help in this section we will also introduce a broader classification system for these results to help categorise each screen as one of the following levels:

Class 1) Less than 16ms / 1 frame lag - should be fine for gamers, even at high levels

Class 2) A lag of 16 - 32ms / One to two frames - moderate lag but should be fine for many gamers. Caution advised for serious gaming and FPS

Class 3) A lag of more than 32ms / more than 2 frames - Some noticeable lag in daily usage, not suitable for high end gaming

Many models are able to deliver less than half of the 16ms req'd for Class 1... the best panels deliver about 3 ms.


5. Input lag and response time are however but 2 of the qualities one should consider in selecting a gaming monitor.






 
Solution