G
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Archived from groups: alt.games.microprose.transport-tyc (More info?)
Hi all,
I've released 2.0.1 alpha 27 at http://www.ttdpatch.net/src/
It's mostly a bugfix release, as well as adding a few new features for
the new graphics authors. Get it if you had problems with alpha 26, but
it's not really urgently needed...
Josef.
All changes in 2.0.1 alpha 27:
- fixed newstation prop 40 not being right after station attached to
other facilities
- fixed 'c' key again
- added fixed by Csaba:
* fixed bug in Windows-TTD overwriting wrong savegame if it has
a filename with lower case letters (e.g. Trt01.sv1 instead of
TRT01.SV1)
* fixed bug in Windows-TTD with sounds effects being too low
volume
* fixed bug with vehicle names not being shown properly in news
messages in some translated versions (these message can now
be customized separately)
- new station prop 11: bit mask that sets for which tiletypes pylons
are drawn
- now higherbridges turns on buildonslopes automatically
- now newstations turns on enhancegui automatically
- in crash log, show currently processed .grf file and sprite
number, if any
- crash log now shows current patch configuration as well
- by Oskar: fix bug and possible crash with desert detection for
canals
- by Oskar: fix bug in crash logger not making logs in Windows
NT/2k/XP
- turning GRF files on/off with GRF Status window (or Cht: Graphics)
no longer requires saveoptionaldata on
- reset vehicle lost time when it gets new cargo (so it will not be
lost while loading unless no more cargo arrives)
- stations now support up to 16 different random graphics per tile
in addition to the existing per-station randomness
- fixed bug in prospecting being charged to wrong expense types and
only being charged if it fails
- var.action 2 variable 41 like var. 40 but only counting
consecutive vehicles of same type
- var.action 2 variable 42 for vehicles allows to check what cargo
the consist transports
- realistic acceleration air drag coefficient c2 can now be set by
train prop. 20 and RV prop 19
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Give up downhill skiing. | Don't remove the "nospam" part.
Hi all,
I've released 2.0.1 alpha 27 at http://www.ttdpatch.net/src/
It's mostly a bugfix release, as well as adding a few new features for
the new graphics authors. Get it if you had problems with alpha 26, but
it's not really urgently needed...
Josef.
All changes in 2.0.1 alpha 27:
- fixed newstation prop 40 not being right after station attached to
other facilities
- fixed 'c' key again
- added fixed by Csaba:
* fixed bug in Windows-TTD overwriting wrong savegame if it has
a filename with lower case letters (e.g. Trt01.sv1 instead of
TRT01.SV1)
* fixed bug in Windows-TTD with sounds effects being too low
volume
* fixed bug with vehicle names not being shown properly in news
messages in some translated versions (these message can now
be customized separately)
- new station prop 11: bit mask that sets for which tiletypes pylons
are drawn
- now higherbridges turns on buildonslopes automatically
- now newstations turns on enhancegui automatically
- in crash log, show currently processed .grf file and sprite
number, if any
- crash log now shows current patch configuration as well
- by Oskar: fix bug and possible crash with desert detection for
canals
- by Oskar: fix bug in crash logger not making logs in Windows
NT/2k/XP
- turning GRF files on/off with GRF Status window (or Cht: Graphics)
no longer requires saveoptionaldata on
- reset vehicle lost time when it gets new cargo (so it will not be
lost while loading unless no more cargo arrives)
- stations now support up to 16 different random graphics per tile
in addition to the existing per-station randomness
- fixed bug in prospecting being charged to wrong expense types and
only being charged if it fails
- var.action 2 variable 41 like var. 40 but only counting
consecutive vehicles of same type
- var.action 2 variable 42 for vehicles allows to check what cargo
the consist transports
- realistic acceleration air drag coefficient c2 can now be set by
train prop. 20 and RV prop 19
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Give up downhill skiing. | Don't remove the "nospam" part.
