TheGreatGrapeApe
Champion
Well there's no real good DX10 app yet.
In true DX10 benchies it does phenominally better than the G80, however those benchies are not hobbled by texture and other aspects that are really crippling the R600's potential.
Lost Planet and Call of Juarez sofar are DX9 games with DX10 tacked on as an afterthought. Te visuals aren't impressively different in a way that REQUIRES DX10, nor did they already do anything in DX9 that was so heavy that replacing it by DX10 efficiency shows much difference (hey if they were heavily vertex loaded with multi-pass procedural rendering and replaced it by geometry shading then that'd be something.
FS' investigation into LP shows that really it's DX9 with DX10 tacked on, and it suffers a huge performance hit for turning on DX10 code path for what isn't a huge improvement other than better shadows.
I would say we're a long way from knowing anything about true DX10 performance, and even then I think regardless of some of the benefits of the R600 over the G80, it's terrible held back by it's render back end, that most of that benefit will be lost or mitigated.
In true DX10 benchies it does phenominally better than the G80, however those benchies are not hobbled by texture and other aspects that are really crippling the R600's potential.
Lost Planet and Call of Juarez sofar are DX9 games with DX10 tacked on as an afterthought. Te visuals aren't impressively different in a way that REQUIRES DX10, nor did they already do anything in DX9 that was so heavy that replacing it by DX10 efficiency shows much difference (hey if they were heavily vertex loaded with multi-pass procedural rendering and replaced it by geometry shading then that'd be something.
FS' investigation into LP shows that really it's DX9 with DX10 tacked on, and it suffers a huge performance hit for turning on DX10 code path for what isn't a huge improvement other than better shadows.
I would say we're a long way from knowing anything about true DX10 performance, and even then I think regardless of some of the benefits of the R600 over the G80, it's terrible held back by it's render back end, that most of that benefit will be lost or mitigated.