Archived from groups: rec.games.frp.dnd (
More info?)
"Decaying Atheist" <harker@coxdot.net> wrote in message
news:8Bk%d.66022$7z6.18308@lakeread04...
>
> "Jasin Zujovic" <jzujovic@inet.hr> wrote in message
> news:MPG.1ca7a6b48c54020d9899f0@news.iskon.hr...
>> justisaur@gmail.com wrote:
>>
>>> > One of my players wants to play a child or young teen. I am thinking
>>> > of suggesting "size: small" for the character, but I'm not sure
>>> > whether this would be an advantage or disadvantage.
>>> >
>>> > With warrior types, small is mostly bad, but this is a changeling
>>> > bard.
>>> >
>>> > What do you think?
>>> >
>>> > What other modifiers would be appropriate AND balanced?
>>>
>>> Small is a serious handycap especially if you take the str and con away
>>> from a base medium race. Don't forget all the handycaps of small -
>>> lower carying capacity, lower grapple & trip checks, slower speed.
>>
>> However, there's also +1 to attack and AC, and attack and AC by
>> definiton come up more often than grapple and trip: you have to hit or
>> be hit to trip or grapple.
>>
>> In all, I'd say being Small is a neutral trait, by itself. It often
>> (always, for PC races?) comes with a Str penalty, though, and it's that
>> which makes Small races sub-optimal warriors, more than the Smallness
>> itself, I think.
>>
>>
>> --
>> Jasin Zujovic
>> jzujovic@inet.hr
>
> Of course you can always build your Small race warrior as a dex warrior. I
> know my Rogue/fighter/invisible blade/master thrower Halfing stands up
> just fine toe to toe and only has an 11 strength.
Sorry forgot to mention a 22 dex, and level 11 with a nice mix of throwing
feats, and sneaky attacks.
The only problem is undead and constructs don't suffer the same wrath due to
immunities.