3 Reasons PC Gaming is Destined to Fail

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chaynz

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Here are some reasons PC gaming is doomed to failure UNLESS we stand up and do something about it.

Just a brief history on me. I've been a gamer the vast majority of my life. Ever since I first played Super Mario Bros. 3 at a friend's house, I've been a lifetime gamer. I LOVE VIDEO GAMES. I specifically like PC gaming, as it is much more personal, generally higher quality, and it's just nice to see a hobby give me so much enjoyment.

I know and understand that everyone's seen those "pc gaming is dead" threads around the internet. Everyone's argued about consoles vs. PC's, it's all been done before and that's NOT why I'm posting this. I'm posting this as a general rally for assistance and guidance to the PC gaming market.

So, without further delay, here is why I believe PC gaming is destined to fail...

1) Dee......wait for it...... aRe........ just one more........ eM! DRM, aka Digital Rights Management. This is nothing more than a pathetic attempt to keep good people, well, GOOD. Any form of copy protection, anything that hinders you from doing whatever you want with your product, legal or otherwise, is grouped into this category. Everything from proprietary media (Microsoft's infamous 2mb floppy disks) to the currently debated and hated SECURom. If you have to "insert the correct CD/DVD" to play, that goes here, too. Essentially, this is what WILL KILL PC GAMING.

Now, this is tricky. If we all STOP BUYING the games with DRM (nearly all of the current titles, with a handful of exceptions), then the companies will most likely STOP MAKING the games for the PC out of lack of demand. If we hack and bypass their DRM (inevitable), then they'll try to make it better/stronger. If we ignore the problem, they'll keep doing what their eventual goal is: total control over their product. So, what do we do? THREATEN to stop buying? Only buy every other title? Only buy titles WITHOUT DRM? Only download on STEAM (or similar) to bypass the SECURom and "Insert DVD/CD" copy protection schemes? Only but certain types of DRM? Only buy games AFTER official "no DRM" patches are released?

Seriously, a LOT of people are saying "I won't buy your game if you have DRM on it." That's peachy and all, but that just means the companies are going to focus more of their money where their games are in demand, ie: Consoles. If you don't think this is true, then kindly explain why the majority of titles are released for consoles first, then the PC many months/years later (Resident Evil 4, anyone?). Since the HARDWARE is the copy protection, there's no need to restrict usage of their software. That is, in turn, a win-win scenario. Most people would rather play a non-DRM'ed, sharable, copyable, pirate-able copy of their software, even if is specific to a single platform. The company knows that the majority of console users have NO IDEA how to install a mod-chip or even copy software, thus making piracy a virtual non-issue.

The game makers insist that PIRACY kills PC gaming. They just don't understand how to release a product and make people WANT TO BUY their product. Like Photoshop. Was it any wonder that people were pirating a $600+ piece of software with the functionality and features of a free product (the GIMP)? Or Microsoft's Windows. Who really wanted to pay $200+ for BAD SOFTWARE that you are essentially FORCED to run if you want to do anything FUN with your PC (hey, I use and LOVE Linux, but lets be honest here). Piracy is a market, just like any other, and the game companies will have to accept this. It's a part of the cycle.

But what they're doing is going about it the WRONG WAY. It's like if you bought a gun and you could only chamber a round if you called the police first and had them electronically activate your weapon. After the criminal shoots you 10 times as you try to call and you die, MAYBE you should have gotten that "illegally hacked" firearm, huh?

My solution to the DRM problem: FORCE THEM TO REMOVE IT. It's plain, simple, and effective. Keep nagging, bitching, complaining, calling, bugging and forcing the companies to abide by the MARKET'S RULES. Don't let some money-hungry pig at the top of a corporation tell you what you can and can't do with something you paid for; YOU TELL THEM WHAT THEY CAN AND CAN'T DO! We make them exist, as consumers! So what if they're bigger/richer/stronger/smarter than you? There's HUNDREDS OF THOUSANDS OF US! If we can just band together and let them know what they're doing is WRONG, they will have NO CHOICE but to give us what we want, which is DRM-free, "please insert CD/DVD" free, unrestricted and non-intrusive usage of a product we legally own a right to after purchase.

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The number 2 reason PC Gaming is going to die....
Difficulty in programming. It's odd, but the faster/more complicated the hardware becomes, the fewer games come out for the PC. Now, I'm certain that AMD and Intel didn't plan for things to go this way, and they're trying like hell to combat it with better developer tools. But, seriously, programming for 2+ CPU's, DirectX, varying system resources, a VERY buggy Operating System, and different hardware/driver bugs is REALLY FREAKING HARD! We need to press for something new. Something different and easy to program for.

In the console world, it's not hard to spot the most developer-friendly hardware. It's the one with the MOST games at any given time. All this boils down to a learning curve in the industry. The more a company has to fork out for "experienced" programmers who are specific to a special platform (Windows, Mac, Linux, Xbox, Playstation, etc...), the less they can focus on their product.

Yes, our CPU's are fast, our video cards are super computers, and we've got more ram than all the consoles throughout history COMBINED would have, but where's the software? Like it or not, PC software is extremely difficult to program correctly. You have to accommodate certain bugs for every platform, certain features, capabilities, and specifications. Then, you've got to take into account bugs in hardware/drivers. Then Customer support for Joe "My PC doesn't play this game because I'm using a 486." What's the solution to all of this?

The hardware solutions are consoles. We need a software solution. Software that either runs on top of our current OS (MacOS, Linux, Windows, etc...) and provides a FAST (very important!), efficient (no, not LUA, but just NOT buggy), FAMILIAR and simple interface for programmers and users. Think of it as a "virtual console." Not the VMWare type, but the real, direct-to-hardware via a sandbox type.

Most people would like Windows driver compatibility, Windows or MacOS feel/look, and functionality. So, we're still left with those OS'es, minus some junk we don't use. Instead of that, why don't we program a direct-to-hardware "piggyback OS" that uses our current OS as an interface? That's what DirectX attempts (and fails) to do, but we need to go a few steps farther. Like, every time I want to play a game, I have to open up a program that runs my games. No copy protection, since every user of this software is automatically registered, it has a simple and friendly copy protection scheme IN HARDWARE, and no reason for DRM. I wouldn't mind; I already use STEAM to launch all of my nearly DRM-Stripped versions of my software, so why would another "launcher" make a difference?

The main problem with this is SUPPORT. What incentive does a programmer have to learn to program for another platform? Are there plentiful, easy, smart, and powerful tools (compilers, debuggers, documentation, etc...) for him/her to use? Do enough people use this platform? Are there any negatives to using this platform performance or compatibility-wise? I'm not a programmer, so I don't know what else you guys need, but if you band together, make an open-source, platform-independent "console," I guarantee there will be adopters if it's good and worth while.

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The final reason I can think of why PC gaming is going to die is simply put: the "problematic software" mentality.

Who here hasn't experienced massive problems with a simple game, application or even just turning the damn computer on? Seriously, if you've been serious about computers for any decent time, you've most likely encountered these caveats. There usually is no explanation, no reason, to answer as to why these problems occur, aside from user error or a failed component. But what about "ease of use?" Computers are VERY general purpose. If you make them friendly and easy to use, you TAKE AWAY their functionality. Take Windows and Linux.

Windows is limited. I can't do certain things in Windows. It has gaping security holes that I can't fix myself, I can't disable certain parts of the OS I don't use, and if something terrible goes wrong (always freezes at boot due to a corrupt/broken/bad IDE driver for RAID), I can't fix it short of reinstalling the OS. But with Linux, I can fix all of this. Easily, too! But I can't play too many games in Linux, and honestly, nothing is more difficult to stare at than 80x25 text (yeah, I know, a few Framebuffer writes and I can make it transparent, pictured, VESA at 1600x1200 or higher, and all, but who really knows how to do that aside from a handful of elites?). The point: Function over form. Linux can do EVERYTHING Windows does and a thousand-times more. But it's horribly unfriendly (sorry Ubuntu), difficult to use, and just not compatible enough with certain hardware. Windows is form over function. It can do a lot, but nowhere NEAR what Linux allows you to do, but it's a lot more friendly (when it works), easy to look at, and easy to use. The more extreme applies to MacOS, but it is based on unix, so terminals and such are possible.


Anyhow, what do you people think?

Thank you for reading my thoughts,

CHayNZ


 
It would have been better if RE4 hadn't come out for PC. Same with all the other crappy ports they made(Onimusha,devil may cry). The games are awesome...on the console, but if they had done a little bit more(like on psychonauts, or fable) it would have been worthwhile. I see where your coming from but i also see where they're coming from, the corporations are pretty much like abusive parents just wanting a quick fix instead of long term solution. With ought black there cannot be white, there will always be pirates. I think you are being a bit radical though, it is not doomed, not for a long time. Because there will always be computers(or something like it), there will also always be an open game market in which to make money.
 
Hey Lost Planet was an awesome port, at least gameplay wise on the PC, optimization... err... was less than stellar! But if you have good enough hardware I guess it makes a whole better experience than on the 360 (in my opinion).

Aside from defending my beloved Lost Planet, I guess you're very right, the question is how do you propose to start such a big scale movement.
 
haha defending it from who, i love lost planet also 😀 but some ports are just plain crap(copy and past). PC gaming is a whole new arena when it comes to options, but when you have to scale it so much and do nothing about it, its worthless. Also im pretty sure RE4 didn't incorporate mouse look, plus it was worse(graphically) than the console versions(prolly ported from the ps2 not gc Ver.)
 
Oh let's not argue over it, I agree 100% that many ports are just ****, especially the Halo series (which is better than on the Xbox, so that tells you how highly I think of them), RE4, DMC, etc...

The ONLY two ports I like are Lost Planet (yumm on PC... but yuck on 360) and Mega Man X8 😀
 
Well cos I just can't be arsed writing too much please note that if game makers put DRM into their games and ppl stop buying their games then the makers will remove the DRM rather than just not make games.

Your other reason are not reasons why they'll stop making games for pc's. You're just plain wrong.

 
I think this has been posted many times...

#1 reason PC games are dying: 8 gazillion people who would rather spend their monthly gaming $ on WoW instead of buying a new game.
 
I for sure won't read all that; If you believe PC gaming goes down the drain do so. I don't. I love my PC games DRM or not. And I don't care about the console folk AT ALL. 3D shooter with a pad? come again?
 
I don't think PC gaming is gonna die..I think though that it will be down to just a handful of studios like EA/Steam/Eidos maybe with just a few small developing teams. However the big advantage PC gaming has over the consoles is the modding community..look at POE for BF2 etc...Counter strike came from a Half life mod etc..
I think though at the end of the day there's no way Nvidia/AMD-ATI/Intel will allow PC gaming to die.
After all it's the pc gamers who are driving demand for those quad cores, expensive video cards etc.
What would happen to these companies if pc gaming died and their products were only needed every 4/5 years for a console?How much profit would they lose if this happened? Sure you'd have companies still buying pc's but a lot more consumers would be buying a console instead and using this for home entertainment/surfing the web etc.
 


But when they die, they become the zombies in Half Life 2 reincarnated! So we have more stuff to kill!

On a side note, decided to quit WoW (after getting the game, 30$, expansion BC 30$ and 2 month game card 40$, and only playing 2 months (had 1 month free)), what a waste, should've saved it for QW and Crysis and some Mcdo.
 
#1 Reason PC Gaming will not die - Crysis.

Whilst I can see many developers turning to the console as their primary platform, as it appears to be a big bucks market, there will also always be a market for out and out quality gaming. Crysis being a prime example.
Let’s see a console bang out Crysis in all its DX10 glory. No chance. FPS's on a console are a waste of time anyway. I have a 360, I would never buy a FPS.
Its a good console, but its limited by virtue of the fact it runs at a max 1080p, it has a joypad as its primary controller, it crashes alot.
Consoles do not come without their own set of problems. Just ask any developer who is currently writing games for the PS3.

Whilst consoles seem to catch up a little, they are a 4 or 5 year cycle, and always a burning platform. They are yesterday’s technology today. Fact.

They do certain titles and genres very well. But come on, lets see them do an MMO without any limitations in comparison to a PC, then maybe even I will consider a £400 console over a £1000 PC.

PC’s are versatile, there is so much more you can do with a PC, and to be honest, I can actually see the PC market growing, and more PC gamers being born. Especially with the likes of Media Centre, and the ability to hook up to your HD TV’s these days.

Consoles provide a quick gaming fix. They are the crack of the gaming world. They are a platform for quick thrills, linear gaming. Bar one or two titles, that you are much better off playing on the PC – Oblivion being an example.

Yes PC’s have hardware compatibility and software bugs, issues etc. But I say this with 100% conviction, a PC gamer who knows how to build a decent rig, and knows what they are doing with drivers and the O/S should be able to build a stable, high performing platform, that will have 10 x the capability of a console.

One other thing you won’t suffer with PC gaming, is screen burn on your £1500 HD Plasma screen (unless you do hook up your PC of course). Consoles with their permanent bright logos, love to burn images into your expensive plasma. Trust me I speak from experience.

The pirating side of things and the deterrents do not bother me. I buy all my games as I believe its at the very least the right thing to do. But, if PC games did die, pirates would find a way to do exactly what they did to the PC gaming world. It wont happen though. Developers need to listen to gamers, they then need to find smarter ways of dealing with the issues.
I’ve seen pirated PS2 games, and PSP games, I’m sure they are out there for 360’s and PS3’s alike. Just as they are for movies.

PC v Console debates will rage for years to come. In an ideal world for gamers, both will exist with equal %’s of the market.
Where there may be a renaissance for consoles right now, in 12-18 mths time, DX10 games will be the norm, and the hardware will be oh so far ahead of what a 360 or PS3 is capable of.

Long live PC gaming. Enjoy what you have now, before it becomes more mainstream if anything, an enthusiasts platform, a hobby, a tool that you can do everything a console user could only dream of.
 
#1 reason why ALL types of gaming will die eventually:
graphics can only get so good and people will run out of innovation (eventually FPS's will get old)
 
I agree with Airblazer. AMDATI/NVDA/INTEL will not let PC gaming die. Gamers put out too much money to make there e-peen grow!

With pirated games here is my $0.02:
If PC gaming dies and the only way to get our gaming fix is VIA consoles, then all the people who pirated PC games will pirate Console games. This would create a HUGE problem IMO. Right now there are a small handful of people pirate/modding consoles. Can you imagine the amount of people that would start if PCs went away? I think the PC pirates would teach the console people how to do it too.

Lastly if companies stopped putting out such bad games and building the media hype up so much then I personal would not pirate as much.

I "test" play all games before I buy. If I dont like it I will spend less than a few hours on it then delete it. If I do like it I will uninstall go to the store and buy it.
 



Right on the money.

However, the original poster is way off the mark in many respects.

There is no way PC gaming is going to die. Piracy happens. However, when you come out with statements like 'piracy will kill PC gaming' you're running off the same spiel as the music/movie industry. The fact is it hasn't killed either of them, and with that in mind it's pretty unlikely that it's going to kill PC gaming.

Secondly, take a step back for a moment, can you IMAGINE life without PCs? Seriously... PCs are remarkably cheap these days. As for the internet, no number of Blackberrys or iPhones will ever replace them for convenience, simplicity and cost. What are all the big companies going to do? Is HSBC going to chuck out its computers and start installing Xbox 360s or Playstation 4s ? I don't think so. Big business is the backbone of the PC industry and modern finance would be impossible without them, regardless of how good consoles get.

As for DRM... it's the old story of an arms race. If you think DRM is ever going to actually make a big dent in piracy you're way off. As DRM gets better, pirates get smarter. To put this in context, if this were true then we wouldn't have fraudulent banknotes, fake credit cards etc. Another parallel is in the old national security debate - i.e the government tells you that if you let them put your DNA onto a giant database along with 60 million other people's it'll cut crime. No it won't it'll just inconvenience the law-abiding majority.

Regarding programming, have you read anything about consoles recently? PS3 (and the PS2) are programming nightmares. The biggest challenges in PC programming right now are things like dual/quad cores. It's just another hurdle, one which will undoubtedly be overcome in no time.

And with your final point, I see no reason why consoles shouldn't run an operating system etc.... but I think you'll find that you have *drum roll* a PC sitting in front of you. And then once you have such a setup, you're going to encounter all the same problems people have with PCs all over again. That setup would work for 6 months tops, why? Because people make new things all the time, and to adapt to constantly varying requirements you need a flexible and upgradeable platform. It's completely circular.

PCs may be complex, expensive and sometimes unreliable. On the other hand, they are astoundingly versatile and complex. Want to run a home business? It'll do it. Online banking? Yep. Play games? Sure.

The bottom line is, PCs are just too useful and too versatile for anything else to even contemplate replacing them. Least of all consoles. If you ONLY play games and have no need of anything else then that's great, it'll do the job fine. However the rest of the western world needs to be able to do more than play Halo 3 at a stable frame rate to continue.

 
More PCs in the world then Ps2's/Ps3's/360's and all the rest combined

Consoles get outdated fast with Nvidia making new cards and processors leaping forward

There's just something about playing a game on my PC that I don't get when I game on Ps3 or 360 in front of the TV they are completely different. I enjoy them both for different reasons.
 
I think there's a HUGE point everyone likes to overlook when discussing the fate of PC gaming, and that's the simple "C/G." Cost per Game. Let's say you spend $1,000 every two years on your rig JUST FOR GAMING (video card, ram, CPU, and maybe a mobo). Say that within those 2 years, 10 GOOD games come out, costing an average of $40 per game. Your total C/G is: $140. Wow, that's a bargain. Sure they look great, but would you really spend $140 for a single game? I Didn't think so, but a lot of us PC gamers do. In the past 2 years, I've had 7 games catch my attention: Doom3, Half-Life2, S.T.A.L.K.E.R., Farcry, F.E.A.R, Oblivion, and recently Bio-Shock. I'm certain others out there like way more games than I do, bringing your C/G ratio to a decent level (hey, let's not forget about emulators, either!), and some of us don't even upgrade every 5 years. But my point still stands: It's expensive, especially if you want a GOOD experience. Where a consoles' C/G may be close to the original cost of the game, a PC is dramatically more expensive. Even if you bought every non-board/card/jewel/etc (real) game that was released for the PC in the past 2 years, it'd still be quite a bit over the original cost of the games themselves due to the sheer lack of games and expense of hardware.

It's DRM that's going to put it under. Soon, it'll become such a nuisance that more and more people will put up their keyboards and grab a controller. It's already happened, world-wide. Ask a console user why they don't use a PC! I know lots of people who have very nice PC rigs, but insist on gaming on a console. Why? No hassle, DRM-free, easy-to-use, reliable fun.

Notice I didn't say anything about looking better, playing better, running faster, or having less options. That's because that applies to consoles typically (limitations of hardware and software capabilities on consoles), not PC's. PC games almost always look, play and "feel" better than their console counterparts (with a handful of shoddy "me-too," ports, like Resident Evil 4, tarnishing these good qualities).

Okay, now for some replies:

tenaciousl eydead, I agree with you. It's just that I don't like being told how to use a product, really, that's what gets me all in a fit.

Emp, if enough people think the same way, it changes things. For instance, you'll find the majority of people don't care about DRM, thus why it exists. What better way to have some cake and eat it, too than to be able to sell something and control exactly how it is used. Ipods would never break, cars would never crash, guns would never kill, and the world would be perfect. We'd all be greatly unhappy, but it'd be just freakin' perfect.

Wolfy, Wow someone needs to learn to type English better. As best I can interpret, you're upset that I didn't tell everyone to stop buying DRM'ed games (because it would just make game makers move where the money is!), and I'm wrong about everything else? Okay, anyone else have such well planned and thought-out argument for me? No reasons why, just an absolute "you're wrong?"

cafuddled, Well I disagree with you AND Wolfy.

Ananan, if so many people are playing WoW, then that's wonderful! But that game will have a lifespan of roughly 10 years (maybe extend that few, thanks to expansion packs and such), and then what? Of course there will be a replacement by then, but it bothers me that it may just be released for a console instead of a PC. NOT because consoles will be superior, but because the gaming companies will have chased-away all the PC gamers with restrictions and lack of industry.

aziraphale, good for you, and I think I will. If you won't read a thread, then WHY POST IN IT?!!? Go to a library, and you'll be a master of judging books by their covers in a matter of seconds!

Airblazer, I think you're spot on. There most likely will just be large(er) companies making a handful of PC games per year (like right now?). From your Sig, your C/G is ASTRONOMICAL! I know, I'm in the same boat; it's so much fun to mod a PC, games or not!

Stemnin, WoW is many people's introduction to PC gaming. I like to think of WoW as a gateway game.

Vinny73, you covered a lot of topics, so here I go:

A SINGLE GAME is NOT going to save an entire platform. It'll give enthusiasts a reason to spend $1,000 on a game (C/G ratio!), but that's all it'll do. Maybe if it's good enough, a handful of people will switch to PC gaming for a while, but I will promise you that the console versions will GREATLY AND VASTLY OUTSELL (By hundreds of thousands) the PC versions, like it or not. It's just how the market is! Crysis is an enthusiasts game! Joe computer isn't going to play Crysis on his 5-year-old PC. It's the guy who just spent a lot of money recently that's going to play it. People who own consoles DON'T CARE ABOUT HOW GAMES LOOK OR PLAY! THEY CARE ABOUT F-U-N. Just like with you and your console games; when you're playing them, I doubt that you're caring about a ram upgrade, a faster video chip, or a larger hard drive on you 360. Case-in-point, that's how the majority of console users feel, thus why the PC doesn't have as many games.

Screen burn in? Hey, I've got a couple monitors that have burned-in images of games on them. Also got one with a burned-in Windows Desktop. LCD's can't get burn-in, so get one after your plasma breaks down.

You're 100% right about console piracy. I still haven't got a GOOD idea about how to get the companies to remove DRM from PC products, but you're 100% right. We'd just switch to consoles and show them how to do it!

Equal percents of the market? What fictional book have you been getting statistics from? The PC only accounts for a great minority of gamers, compared to the PS2 world ALONE. Of all the consoles, it accounts for approximately 10% (average of the industry) of the gross game sales. That number comes from UBI Soft, BTW.

All it would really take to turn a console into a PC is the right software (VERY IMPORTANT!!!! We're talking Microsoft, people), a keyboard, a mouse, a mass-storage device, and a DVI-out port for a high-resolution monitor. Will that happen any time soon? Nope. Why? Your guess is as good as mine!

spuddyt, that's pretty bleak, but the theory has potential.

illuminati rex, congratulations you win my "MOST WORTHLESS COMMENT" award!

nickc07, I think you're 100% RIGHT. I don't think it'll actually happen anytime soon (within 10 years), but you've got me thinking... That's exactly how things should be done on a PC. Piracy or not, it's a great way to guarantee a good experience, It encourages production of quality games, and there really are no downsides to what you're doing. and isn't it better to keep that pirated copy on and just give the company their money, and continue using a cracked executable? Me, too!

Chris1479, you need to take reading comprehension 101. I assume that your post, after the "right on the money." comment posted towards nickc07, was directed at me. Apologies if it wasn't. I wasn't saying that PIRACY will kill PC gaming at all. At WORST, it'd blemish the industry! I was saying that DRM will kill PC gaming. Computers Vs. Consoles? What hole did you pull that out of? It wasn't the comprehending, thinking one, methinks. DRM makes a dent in piracy? Wow, what thread were you reading again? Seriously, because I need to give that person a piece of my mind! Consoles obviously can be programming nightmares until the proper tools come out. All it takes is a good compiler (makes that SMP easier!), a good interpreter language (like C or C++), and some technical support. (here is where I get confused a bit), consoles can run OS'es. They do run an OS. ALL OF THEM. It's in their BIOS; it's not big or useful, but it IS there. I completely agree about PC's being useful and necessary. The PC WILL NEVER DIE. It'll take many forms, but it's indispensable.

 
I'm still waiting for some company or person to create a true gamers OS, Microsoft has tried and failed (I suppose failed is a little strong considering they are the only user friendly gaming OS), Linux is nice but as stated in the beginning not many people know how to use it and Mac well.... just no.
 
There are Windows XP/2003 server "spinoffs" made especially for gaming, I believe one of the most popular are Windows Tiny2003 and Windows eXPerience.
 
people will spend far over 1,000 for just one game if they're interested enough in it. And why do you keep repeating were wasting our money, its our money to waste. Just think about i pods, a simple mp3 player yes? one of many many out now, retail prices used to be around 500-600 and it costs about 17$ in parts to manufacture them, genius idea just building on top of what was already here. And the game company's DO want to make money and they are NOT stupid, if DRM was messing up peoples comps and causing it more money to fix that one issue than to make the game they're obviously not going to do it. But that is not the case right now. Also PC's are so multi purpose no console can replace them, no way on a stupid controller with a joystick and a couple of buttons. And you do notice the premium on console games right? usually 10-20(more sometimes) dollars higher than PC versions, i would also like you to name 7 games that are blockbusters for any next gen console that also have the mod support like so many PC games, Counter-strike/Quake anyone? And yes futuristic hardware does come at a premium, and PC games will be ahead of consoles. Console graphic wise You also MUST factor in an HDTV to compare it to a high resolution PC monitor. AND if people didn't care about how games looked then why the F!!!K would they have HDTV support, and please dude don't stereotype every single console player in the world, PLENTY care about the graphics. IF they didn't we would still be playing NES. BTW you can upgrade your x box hard drive, so there is a chance you MAY worry about that. And why would you want the 360 to support all those features, do you realize it would BECOME a PC.
 
I agree with coverfire, I too would like to see Microsoft create a gaming only OS for the PC much like the xBox OS. I believe that many PC gamers would be willing to shell out even $99 for a gaming OS that supported DX10.1 and dual boot to it when they want to play some games. This would give direct access to the hardware and it could narrow down the amount of hardware that is needed to be supported since it will only be for games. No printers, scanners, ect that would even be loaded taking up system resources. Keep the OS simple and small because it is just meant to run games.

Just a thought. 😉
 
I can't say I agree with the people here that say that console gaming is shallow, and only a quick fix or whatever. Some of the greatest games ever made were made for consoles.. No let me rephrase that... MOST of the greatest games ever made were made for consoles, and I don't think I even need to name them, everyone knows them, everyone loves them, and everyone knows they contributed a lot to the gaming industry in general.
That having been said, I agree that PCs of course have the potential of being better... with the right hardware. People seem to forget that a lot, a P4 with an x300SE 0.5gig ram for example is not going to be better than an Xbox360 or a PS3.
However, with the right hardware, it would be more powerful. But then again, if you think about it, it takes more on the pc to run a certain game than it takes to run that same game on the x360. Why is that you may ask? OPTIMIZATION. Most ports are not really well-optimised to run on the pc better than the x360 even with comparable hardware, which would make it seem as though the x360 is better/stronger in some games.
Take a game like Crysis though, and the PC shines.
As for this resolution thing, 1080p isn't enough? That's 1920x1080!! How many people play games at a higher resolution on their PCs? How many even have a PC monitor that can support that resolution? And an even more important question, how many have a graphics card that can actually give acceptable framerates at that res?
In the end, consoles are worth it for what they are, but factor in the cost of an hdtv and a surround system (which are optional, but necessary if one wants a full experience), that equals the same amount of money you would pay for a super-high end pc.

Everything else that was mentioned I agree with.
bumster has a good idea IMO, and it would be great if that was actually executed somewhere down the line.
Games with intrusive DRM should be boycotted, and if they are, I'm sure game companies will stop using them eventually.
Pirating will never kill PC gaming, and it is not PC exclusive, just look at how many Bioshock copies for the 360 were pirated 2 days before launch. Consoles get their fair share of piracy as well, and people really don't have to know how to install a mod-chip, a lot of places will install them or even sell the consoles with mod-chips pre-installed, so knowledge here is not a big issue imo.

BTW, I'm a PC gamer with a more than decent rig... and an aging PS2.
 
bash007 you say MOST of the greatest games ever made were made for consoles.

While for the games themselves that may be true. But personally I love the online experience you get with online games. Yes i do know there is Xbox alive and such now but it doesnt compair for PC online games. On the downside MMOs can control your life.

IMO Counter-Strike was one of the best games made of all time. Back when there wasnt alot of FPS out CS was my favorite game.
 
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