Dyseman :
So, they are going away from PC driven super graphics and settling for Cellphone or Pi tech? I'd rather be tethered.
Sure, things like Beat Saber can be done on a lesser GPU/CPU but wouldn't we be going backwards? Roborecall would have to be scaled back.
No. They are offering different things for different people. They were specifically talking about this in the keynote. They're still going to have PC-based VR going forward, ie. a Rift 2 will come at some point.
computerguy72 :
Too much like the Oculus Go, pretty much same everything +6DOF and a better CPU for double the Go price.
Pretty much the same thing except hugely upgraded with positional tracking? It completely transforms the experiences the headset is capable of. It's also higher res and has much better controllers, plus upgraded internal hardware (better SOC and so on).
Specter0420 :
"Zuckerberg declared the end of Oculus' first-generation of VR headsets."
"launch with Oculus Rift-level graphics"
So what is he calling this then? Generation 1.1?
What they said was this completed their first-gen lineup, with a cheap standalone headset for media consumption (Oculus Go), a high-end headset for PC (Oculus Rift), and an in-between standalone headset for gaming (Oculus Quest).
ikaz :
Why don't they offer a pass through mode on the quest ? That would make it more appealing that way you could have game/apps but have a tether option to your PC to play more demanding games. Not sure what the specs are on the quest but I'm a mid tear PC could push better frame rates than a mobile processor. That would at least get my attention.
You can't just "pass through" like it's no big deal. It takes a cutting-edge wireless connection, which adds a lot of cost, requires you to plug an adapter of some sort into the PC, and also adds weight on the headset and drains the battery much faster. It's much better to have a separate headset for PC gamers, and then optimize the standalone headset for actual standalone use.
cerealkeller :
Damnit, I was hoping for a VR headset with higher resolution. I love the Rift, but it needs a wider field of view and a much higher resolution. I can get pretty damn nice looking graphics on the Rift using super sampling. But it's still blurry some times. Goddamn, Fallout 4 and Skyrim are epic in VR!!
This has the same high resolution as the HTC Vive Pro.