[40K] Drop down bunkers

berto

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Archived from groups: rec.games.miniatures.warhammer (More info?)

When I was looking at the transporter in forgeworld dropping two rhinos or
one crusader, me, being an IG guy, why not drop bunkers, i.e. two of them
behind the lines and set up a crossfire. It would have to be a big game.

If not Transporters, two Valkyries carrying just one bunker at a time. Set
up some rules etc.

berto
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

In article <12UBd.32042$F25.3456@okepread07>, Berto,
Albertocarro@yahoo.com Varfed out the following in Timo speak...
> When I was looking at the transporter in forgeworld dropping two rhinos or
> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of them
> behind the lines and set up a crossfire. It would have to be a big game.

Ummm, isn't dropping a Land Raider or Crusader full of Marines
behind the line pretty much the same thing? 😉 The only way it could
possibly be more annoying is if it was a Crusader full of Space Wolves
Blood Claws led by a Rune Priest with Storm Caller.

>
> If not Transporters, two Valkyries carrying just one bunker at a time. Set
> up some rules etc.

This prompts a simple question. Are they African or European
Valkyries (and who's banging the coconuts together to make the galloping
sounds)? :)

Seriously - you could VDR up an immobile transport with Armor, and
perhaps weapons, and then some sort of unit to carry it. I don't think
even two Valkyries would be practical - it'd be damn difficult to
balance and maneuver the load under the best of circumstances, and being
under heavy fire isn't one of them. It's probably why the US military
uses a single huge helo like the venerable 'Golly Green Giant' rather
than trying to drag something with 3 or 4 of the much faster (but much
smaller) 'Loach' recon helos.

What you really want is the IG on defense with 'pop-up' bunkers. The
whole damn bunker starts out hidden and can't even be targeted until the
enemy is really close (like 12 inches or less) or until it pops up and
the units within it fire. Usually the way we play bunkers (house rule)
is if you build them using VDR style - then all the occupants can fire
during the shooting phase. If a bunker is going to be worth 150 VPs (or
more) - then it out to be a useful and worth while tool for the defender
as well, and not just an expensive liability. (I can recall seeing more
than one 'bunker assault' game where the defender never placed any
troops in any of the bunkers because they wanted everyone to be able to
fire at the enemy.) I can understand the limitations of not letting an
entire tac squad fire from within a Rhino for example - but a bunker
*is* designed to give it's occupants ease of firing while offering
excellent protection.

Myrmidon


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"Berto" <Albertocarro@yahoo.com> wrote in message
news:12UBd.32042$F25.3456@okepread07...
> When I was looking at the transporter in forgeworld dropping two rhinos or
> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of them
> behind the lines and set up a crossfire. It would have to be a big game.

I think pre-fab structures could probably be dropped from orbit in
specially-designed deployment couches maybe, but there might be a few
physical problems with dropping them from a low-flying aircraft (especially
if you want troops inside of them). even after being dropped they'd still
need to be dug in and prepared for use by combat engineer units or something
similar, which could take a while. probably not very practical in game
terms. also a bunker would be pretty damned heavy even for a tank-carrier.
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

"Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
>
> "Berto" <Albertocarro@yahoo.com> wrote in message
> news:12UBd.32042$F25.3456@okepread07...
>> When I was looking at the transporter in forgeworld dropping two rhinos
>> or
>> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of them
>> behind the lines and set up a crossfire. It would have to be a big game.
>
> I think pre-fab structures could probably be dropped from orbit in
> specially-designed deployment couches maybe, but there might be a few
> physical problems with dropping them from a low-flying aircraft
> (especially
> if you want troops inside of them). even after being dropped they'd still
> need to be dug in and prepared for use by combat engineer units or
> something
> similar, which could take a while. probably not very practical in game
> terms. also a bunker would be pretty damned heavy even for a
> tank-carrier.
>
Yeah, you are probably right. Dropping a brick from high orbit is still
dropping a brick. Hate to be the guy in it. BTW, Myr's suggestion is
actually a nice scenario. Thanks, Myr. I was thinking about my flying things
and not about tactics and setting up a reasonable scenario ala house rules.

berto
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

"Berto" <Albertocarro@yahoo.com> schrieb im Newsbeitrag
news:a4WBd.32049$F25.3469@okepread07...
>
> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
>>
>> "Berto" <Albertocarro@yahoo.com> wrote in message
>> news:12UBd.32042$F25.3456@okepread07...
>>> When I was looking at the transporter in forgeworld dropping two rhinos
>>> or
>>> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of
>>> them
>>> behind the lines and set up a crossfire. It would have to be a big game.
>>
>> I think pre-fab structures could probably be dropped from orbit in
>> specially-designed deployment couches maybe, but there might be a few
>> physical problems with dropping them from a low-flying aircraft
>> (especially
>> if you want troops inside of them). even after being dropped they'd
>> still
>> need to be dug in and prepared for use by combat engineer units or
>> something
>> similar, which could take a while. probably not very practical in game
>> terms. also a bunker would be pretty damned heavy even for a
>> tank-carrier.
>>
> Yeah, you are probably right. Dropping a brick from high orbit is still
> dropping a brick. Hate to be the guy in it.

Hehe, imagine you are the guy in it when your high commander decides he
doesn't need another bunker but rather an orbital bomb...

> BTW, Myr's suggestion is actually a nice scenario. Thanks, Myr. I was
> thinking about my flying things and not about tactics and setting up a
> reasonable scenario ala house rules.

Possible starting point: page 205 of the rulebook. Hidden units and stuff.
Perhaps for every bunker and two units two markers. One marker will be just
the unit, the other marker will be the bunker with the other unit.

--
Ecke

Newsgroup FAQ @ http://www.rgmw.org

Due to technology humankind produced weapons of mass destruction. Without
technology it would just take a bit longer.
 
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"Ecke" <White-Viper@gmx.de> wrote in message
news:cr9ble$f2a$02$1@news.t-online.com...
>
> "Berto" <Albertocarro@yahoo.com> schrieb im Newsbeitrag
> news:a4WBd.32049$F25.3469@okepread07...
>>
>> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
>> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
>>>
>>> "Berto" <Albertocarro@yahoo.com> wrote in message
>>> news:12UBd.32042$F25.3456@okepread07...
>>>> When I was looking at the transporter in forgeworld dropping two rhinos
>>>> or
>>>> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of
>>>> them
>>>> behind the lines and set up a crossfire. It would have to be a big
>>>> game.
>>>
>>> I think pre-fab structures could probably be dropped from orbit in
>>> specially-designed deployment couches maybe, but there might be a few
>>> physical problems with dropping them from a low-flying aircraft
>>> (especially
>>> if you want troops inside of them). even after being dropped they'd
>>> still
>>> need to be dug in and prepared for use by combat engineer units or
>>> something
>>> similar, which could take a while. probably not very practical in game
>>> terms. also a bunker would be pretty damned heavy even for a
>>> tank-carrier.
>>>
>> Yeah, you are probably right. Dropping a brick from high orbit is still
>> dropping a brick. Hate to be the guy in it.
>
> Hehe, imagine you are the guy in it when your high commander decides he
> doesn't need another bunker but rather an orbital bomb...

Comissar to Ogryns, "Now all of you guys get in into this nice place and you
will be safe. Trust me."

Ogryn Hed:"Comissar Callus, yu is so good to us. Does it have a pepper bar?"

>> BTW, Myr's suggestion is actually a nice scenario. Thanks, Myr. I was
>> thinking about my flying things and not about tactics and setting up a
>> reasonable scenario ala house rules.
>
> Possible starting point: page 205 of the rulebook. Hidden units and stuff.
> Perhaps for every bunker and two units two markers. One marker will be
> just the unit, the other marker will be the bunker with the other unit.
>
Markers would be a splendid idea. Hell, that is a great scenario.Thinking of
another scenario. Kind of like going into tunnels similar to a little
country called Viet Nam a long time ago...

berto
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

Myrmidon wrote:
> Ummm, isn't dropping a Land Raider or Crusader full of Marines
> behind the line pretty much the same thing? 😉 The only way it could
> possibly be more annoying is if it was a Crusader full of Space Wolves
> Blood Claws led by a Rune Priest with Storm Caller.
Heh - at least you're not bitter 😉

> This prompts a simple question. Are they African or European
> Valkyries (and who's banging the coconuts together to make the galloping
> sounds)? :)
So, if the bunker weighs as much as a duck, then it's made of wood?
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

"Myrmidon" <ImNot@home.com> wrote in message
news:MPG.1c41e087d7b9219f98a427@news-server.woh.rr.com...
> In article <12UBd.32042$F25.3456@okepread07>, Berto,
> Albertocarro@yahoo.com Varfed out the following in Timo speak...

>> If not Transporters, two Valkyries carrying just one bunker at a time.
>> Set
>> up some rules etc.
>
> This prompts a simple question. Are they African or European
> Valkyries (and who's banging the coconuts together to make the galloping
> sounds)? :)
>

Nice one 😉
--
Jon Hedge,
"The chances are, I said it in jest."

First time e-mails should be tagged [RGMW] to make it through my spam
filter.

RGMW FAQ @ http://www.rgmw.org
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

"Berto" <Albertocarro@yahoo.com> wrote in message
news:a4WBd.32049$F25.3469@okepread07...
>
> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
> >
> > "Berto" <Albertocarro@yahoo.com> wrote in message
> > news:12UBd.32042$F25.3456@okepread07...
> >> When I was looking at the transporter in forgeworld dropping two rhinos
> >> or
> >> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of
them
> >> behind the lines and set up a crossfire. It would have to be a big
game.
> >
> > I think pre-fab structures could probably be dropped from orbit in
> > specially-designed deployment couches maybe, but there might be a few
> > physical problems with dropping them from a low-flying aircraft
> > (especially
> > if you want troops inside of them). even after being dropped they'd
still
> > need to be dug in and prepared for use by combat engineer units or
> > something
> > similar, which could take a while. probably not very practical in game
> > terms. also a bunker would be pretty damned heavy even for a
> > tank-carrier.
> >
> Yeah, you are probably right. Dropping a brick from high orbit is still
> dropping a brick. Hate to be the guy in it.

They might work if they were inflatable bunkers!

Tim
--
----------------
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"Helicon_One" <helicon_one@yahoo.co.spam.uk> wrote in message
news:crr6ec$i2a$1@sparta.btinternet.com...
> "Berto" <Albertocarro@yahoo.com> wrote in message
> news:a4WBd.32049$F25.3469@okepread07...
>>
>> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
>> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
>> >
>> > "Berto" <Albertocarro@yahoo.com> wrote in message
>> > news:12UBd.32042$F25.3456@okepread07...
>> >> When I was looking at the transporter in forgeworld dropping two
>> >> rhinos
>> >> or
>> >> one crusader, me, being an IG guy, why not drop bunkers, i.e. two of
> them
>> >> behind the lines and set up a crossfire. It would have to be a big
> game.
>> >
>> > I think pre-fab structures could probably be dropped from orbit in
>> > specially-designed deployment couches maybe, but there might be a few
>> > physical problems with dropping them from a low-flying aircraft
>> > (especially
>> > if you want troops inside of them). even after being dropped they'd
> still
>> > need to be dug in and prepared for use by combat engineer units or
>> > something
>> > similar, which could take a while. probably not very practical in game
>> > terms. also a bunker would be pretty damned heavy even for a
>> > tank-carrier.
>> >
>> Yeah, you are probably right. Dropping a brick from high orbit is still
>> dropping a brick. Hate to be the guy in it.
>
> They might work if they were inflatable bunkers!
>
You would have to inflate your ass as well as the bunker to survive. my bad
idea.

berto
 
Archived from groups: rec.games.miniatures.warhammer (More info?)

Berto wrote:
> "Helicon_One" <helicon_one@yahoo.co.spam.uk> wrote in message
> news:crr6ec$i2a$1@sparta.btinternet.com...
> > "Berto" <Albertocarro@yahoo.com> wrote in message
> > news:a4WBd.32049$F25.3469@okepread07...
> >>
> >> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
> >> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
> >> >
> >> > "Berto" <Albertocarro@yahoo.com> wrote in message
> >> > news:12UBd.32042$F25.3456@okepread07...
> >> >> When I was looking at the transporter in forgeworld dropping
two
> >> >> rhinos
> >> >> or
> >> >> one crusader, me, being an IG guy, why not drop bunkers, i.e.
two of
> > them
> >> >> behind the lines and set up a crossfire. It would have to be a
big
> > game.
8<Snip>8
> my bad idea.

Not the whole idea. Just the gunners.

If you just give your idea a little twist . . .

Drop Imperial Tarantula Sentry Emplacements.

* These might feature a single Heavy Weapon.

* Pricier Twin Linked ITSEs would be Brute class.

* A good use for leftover turret/ sponson/ HW bits.

* No worries about fluff issues re: personnel.

* Use d6 IFF rules to spice things up.

* Add the possibility of opponents hacking ITSE/BITSEs in b2b.

Finalizing points costs and placement rules will be your challenge.

Could be fun.

HTH

> berto

Playa

--

"If it moves, salute it; if it doesn't move,
pick it up; if you can't pick it up, paint it."
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"Playa" <hurlgen40k@aol.com> wrote in message
news:1105407017.595288.167030@f14g2000cwb.googlegroups.com...
> Berto wrote:
>> "Helicon_One" <helicon_one@yahoo.co.spam.uk> wrote in message
>> news:crr6ec$i2a$1@sparta.btinternet.com...
>> > "Berto" <Albertocarro@yahoo.com> wrote in message
>> > news:a4WBd.32049$F25.3469@okepread07...
>> >>
>> >> "Doctor Rock" <malafex@blueyonder.co.uk> wrote in message
>> >> news:2WUBd.21361$48.6682@fe1.news.blueyonder.co.uk...
>> >> >
>> >> > "Berto" <Albertocarro@yahoo.com> wrote in message
>> >> > news:12UBd.32042$F25.3456@okepread07...
>> >> >> When I was looking at the transporter in forgeworld dropping
> two
>> >> >> rhinos
>> >> >> or
>> >> >> one crusader, me, being an IG guy, why not drop bunkers, i.e.
> two of
>> > them
>> >> >> behind the lines and set up a crossfire. It would have to be a
> big
>> > game.
> 8<Snip>8
>> my bad idea.
>
> Not the whole idea. Just the gunners.
>
> If you just give your idea a little twist . . .
>
> Drop Imperial Tarantula Sentry Emplacements.
>
> * These might feature a single Heavy Weapon.
>
> * Pricier Twin Linked ITSEs would be Brute class.
>
> * A good use for leftover turret/ sponson/ HW bits.
>
> * No worries about fluff issues re: personnel.
>
> * Use d6 IFF rules to spice things up.
>
> * Add the possibility of opponents hacking ITSE/BITSEs in b2b.
>
> Finalizing points costs and placement rules will be your challenge.
>
> Could be fun.
>
> HTH
>
>> berto
>
A Mars Lander with teeth?

berto