720p gaming, is it a better idea?

aakarshan

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Nov 29, 2013
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720p gaming is it a better idea when you will be having a mediocore graphics card like GTX 750Ti

I am right now in the process of buying a monitor for my PC build

I know that this graphic card will not max out the settings in 1080p.So, it is a wise idea to buy a 720p monitor and play on the 720p res.

My PC Specs :

I5 4460
Gigabyte B85M D3H
GTX 750Ti
Antec VP500PC
Kingston HyperX Fury 8GB
WD blue 1 TB
 
Solution
If the *only* purpose of this computer is to play games, and the games you like do not play to your satisfaction at 1080p, then you can get a 720p monitor.

If you use this computer for other stuff, you are almost certainly better off with a 1080p monitor, and playing the games in 720p full screen mode. The newer monitors do bilinear or bicubic interpolation of non-1080p resolutions (about 10 years ago it was hit and miss whether it'd do interpolation or nearest neighbor scaling). The result is slightly blurry, but usually acceptable. Sometimes the blurriness even means you can turn off anti-aliasing and still get decent output.

The best solution is for the game itself to render at the lower resolution, then upscale to 1080p for...
I can't have one. i am eyeing to achieve
60 fps at ulta settings on games.I will play GTA V,COD - AW, BF1 etc. games.So, i was thinking to buy a 720p monitor because 750Ti can not play these games on ultra at 1080p.What's the point in lowering your screen resolution and not playing at your native resolution?

GTX 750Ti can play these games at ultra at 720p
 


it can however it can also play 1080p at higher settings. whats the point of maxing your settings if you monitor looks terrible displaying them 😛
 
If the *only* purpose of this computer is to play games, and the games you like do not play to your satisfaction at 1080p, then you can get a 720p monitor.

If you use this computer for other stuff, you are almost certainly better off with a 1080p monitor, and playing the games in 720p full screen mode. The newer monitors do bilinear or bicubic interpolation of non-1080p resolutions (about 10 years ago it was hit and miss whether it'd do interpolation or nearest neighbor scaling). The result is slightly blurry, but usually acceptable. Sometimes the blurriness even means you can turn off anti-aliasing and still get decent output.

The best solution is for the game itself to render at the lower resolution, then upscale to 1080p for display. That allows it to use the GPU hardware for anti-aliasing to scale the output, making it look nicer than the simple hardware in most monitors. But I haven't seen many games with this capability (which is a shame since it's trivial to add).

If you're really unsure, you can get a 1440p monitor. That'll let you play games in 720p (scaled 2x in full screen), so will be just like a native 720p monitor, but you'll get 2560x1440 resolution for the desktop and other apps. All the games I've seen support 1280x720 output, which is only very slightly worse than 1366x768 (which for some strange reason is 720p).
 
Solution