That's kind of backwards.anything higher than 20 should be fine if your using D3D or OGL. if its a movie you want it around 30
In theory you are, but that's not much of a limitation since anything above 60 fps is pretty much perfect andf definitely playable.Aren't you ultimately limited by your monitor refresh rate? Ie there would be no discernable difference between 60fps and 160fps in gameplay (though I guess the data making it to the monitor is a little bit newer). Is that the only difference?
You are ultimately confined to your monitors refresh rates though 60 Hertz is said to be painfull on your eyes while 75 is prefered.Aren't you ultimately limited by your monitor refresh rate? Ie there would be no discernable difference between 60fps and 160fps in gameplay (though I guess the data making it to the monitor is a little bit newer). Is that the only difference?
IMO, 35fps really is my prefered bare minimum. If it goes below that, I'm turning something off. :? Fluxuation really kills the gameplay. A steady 45 - 50 wouldn't hurt. I'd take 60 in every game I ever bought for life and after about 70 it's all icing. And call me a judgemental bastard but I can see a difference from 60 to 70 8O Though it's not sufficient enough to make a difference within the gameplay.30fps is generaly the "playable" minimum but for me i can see the FPS till it hits the 50 to 60 rang. and i have absolutly no clue what beer is talking about. Never played any game that looked remotly good at 20fps unless your so use to game sutter that is. and yes he also has it backwords. want totaly smooth game play? keep it at and over 50 fps. 40 might be ok depends on how much you can personaly see.
That's what Inverse Telecine (pulldown) is for...I always recommend 30 for movies because if you are using 60Hz refresh rate you will want to have the movie play in the same phase as the ref rate. other wise like you said it can get blurry and stuff
I can't imagine a good experience playing a first person shooter at 20fps. Unless maybe you mean 20fps minimum and an average framerate higher than that.with the 3D games I have noticed most of them look ok when its higher than 20 FPS. there are some that have problems at ~20 FPS but not allot of them. I have also seen some games that look ok below 20 FPS. but then again only a few
Oh hell ya, for top downers 20fps would work fine.If you always play 60fps, then you maybe notice a difference. I always play around 30's and its fine for me, but above 50-60 i cant see the difference either , this depents on the game to. enemy territory and cs1.6, i DO see a differense between 50 and higher.
But i always aim for 25fps, except in online shooters.
Dude, can you say head room? Say you get 100fps at tops, well when something in the game happens that is demanding upon your GPU, you could drop to 20fps. 200fps tops may hit 60fps minimum and thats the true focus, the minimum.Doom3, Prey, quake 4 are limited at 60. also playing games like HL2 there is no difference between 40-50-60 fps i mean come on .. even with a 7900gt it's hard to do it and it's not worth it anyway because you are limited by the refresh rate.
2000fps............ I should dream more often. The tearing would be so bad you wouldnt be able to see.I was talking average...
The game I play is Sof2 (soldier of fortune 2) and I lock the fps at 100, though I have tried many different fps. The 8800 will push the game to 2000 fps.. .which is stupid fast.