AA/AF Splinter cell 2....

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Using a 9800PRO and cat 4.4 drivers I set the custom settings in the drivers
to 6xAA and 16X AF and texture preference and mipmap detail level is set to
high quality. Basically turned everything I could find onto the highest
quality setting.

Now I thought these settings were surposed to make everything smooth but I
still notice (hard to miss really) jagged lines in splinter cell 2. The
shadows are really jagged. Is this because the game is cancelling out these
quality settings or is AA and AF not doing what I thought they should be
doing?
 
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On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:

>Now I thought these settings were surposed to make everything smooth but I
>still notice (hard to miss really) jagged lines in splinter cell 2. The
>shadows are really jagged. Is this because the game is cancelling out these
>quality settings or is AA and AF not doing what I thought they should be
>doing?

If its the same engine as SC, which I think it is, it is incompatible
with FSAA.
--
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Help make Usenet a better place: English is read downwards,
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"Andrew" <spamtrap@localhost> wrote in message
news:9ld49057o3k2r06ujsmn21uon56f9glims@4ax.com...
> On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:
>
> >Now I thought these settings were surposed to make everything smooth but
I
> >still notice (hard to miss really) jagged lines in splinter cell 2. The
> >shadows are really jagged. Is this because the game is cancelling out
these
> >quality settings or is AA and AF not doing what I thought they should be
> >doing?
>
> If its the same engine as SC, which I think it is, it is incompatible
> with FSAA.
> --
> Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove spamtrap.
> Help make Usenet a better place: English is read downwards,
> please don't top post. Trim messages to quote only relevant text.
> Check groups.google.com before asking a question.

Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
Tomorrow. Decent enough game, but the "jaggies" are really annoying.
 
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Bob Violence wrote:
> "Andrew" <spamtrap@localhost> wrote in message
> news:9ld49057o3k2r06ujsmn21uon56f9glims@4ax.com...
>> On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:
>>
>>> Now I thought these settings were surposed to make everything
>>> smooth but I still notice (hard to miss really) jagged lines in
>>> splinter cell 2. The shadows are really jagged. Is this because
>>> the game is cancelling out these quality settings or is AA and AF
>>> not doing what I thought they should be doing?
>>
>> If its the same engine as SC, which I think it is, it is incompatible
>> with FSAA.
>> --
>> Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove
>> spamtrap. Help make Usenet a better place: English is read downwards,
>> please don't top post. Trim messages to quote only relevant text.
>> Check groups.google.com before asking a question.
>
> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
> Pandora Tomorrow. Decent enough game, but the "jaggies" are really
> annoying.

oh well. if thats the case I wont worry about it. I clocked it last night.
Wicked wicked game.
 
Archived from groups: alt.comp.periphs.videocards.ati (More info?)

>
> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
> Tomorrow. Decent enough game, but the "jaggies" are really annoying.

Just Up your resolution and it will be less jaggy...
 
Archived from groups: alt.comp.periphs.videocards.ati (More info?)

Dark Avenger wrote:
>> Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
>> Pandora Tomorrow. Decent enough game, but the "jaggies" are really
>> annoying.
>
> Just Up your resolution and it will be less jaggy...

at 1280x1024 which is the highest my monitor supports. Unless you want to
send me a new monitor ;-)