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Archived from groups: alt.games.vgaplanets4 (More info?)
From
Http://shove-it.de/open/jochen/wiki/index.php/Fighter_Stats#Begin_Attack_Run:
_____________________________________
Begin Attack Run
For each fighter type in wing (loop 3 times):
BEGIN BEAM
If Fighter Type has Beam and there is enough energy (>10) to fire.
Acquire target (loop 10 times)
....
_____________________________________
What does that "Acquire target (loop 10 times)" realy means?
Has each wing a top ten list of targets which is checked each tick for a
suitable target before the fighter weapon will fire?
It does not mean that the wing can fire at max 10 times per combat tick,
correct?
GFM GToeroe
From
Http://shove-it.de/open/jochen/wiki/index.php/Fighter_Stats#Begin_Attack_Run:
_____________________________________
Begin Attack Run
For each fighter type in wing (loop 3 times):
BEGIN BEAM
If Fighter Type has Beam and there is enough energy (>10) to fire.
Acquire target (loop 10 times)
....
_____________________________________
What does that "Acquire target (loop 10 times)" realy means?
Has each wing a top ten list of targets which is checked each tick for a
suitable target before the fighter weapon will fire?
It does not mean that the wing can fire at max 10 times per combat tick,
correct?
GFM GToeroe