Archived from groups: alt.games.coh (More info?)
Hi all, just a quickie: I've just hit 20th with my tanker & really hit my
strides finally now that I have Invincibility & Stamina - here's a quick
roundup of powers & slots to date:
RPD (3)
*Scorch
TI (3)
DP (3)
CJ
US (6)
*Combustion (6)
Swift
SJ
Health
Invincibility (3)
Stamina
The question is: where to go from here with attacks? This is mainly a weekly
team-only char, so it doesn't have to be too offensive. I will of course
have to get Resist Elements & Resist Energies soon, followed by Tough Hide.
The dilemma is, should I bother with Breath of Fire? It seems to do about
the same as Combustion & I already have that 6-slotted. Would I be better
off going for a fully slotted Hasten + Build Up to get max cycling out of
Combustion, rather than waste another power and 6 slots of BoF? Ok, either
path uses 1 power/6 slots, but Hasten will also benefit all the toggle
powers in that their down-time will be much lower (which will be key to
surviving if they go down); also Dull Pain will cycle much more often, which
is always a nice thing & then there's the Perma-Unstoppable path to consider
.
Similar with Fire Sword Circle - is there a point? The only thing left in
Fire that looks truly attractive is Greater Fire Sword for those pesky
bosses/AVs down the track. But it's gonna be tough finding spare slots in
this mainly defensive build.
So, the options:
1. Get Hasten for quicker cycling of Combustion + toggles + Perma-Unstop.
2. Get BoF, Fire Sword Circle, etc for more attacks & faster cycling
3. Respec at 24th to try to somehow work Hasten into the equation much
earlier?
4. Ignore Hasten & other fire aoes & develop the primaries & pools faster
One has to consider that Hasten opens up SS (SJ/SS is an awesome combo imo
; also, there's another whole power pool that's available (which I haven't
even thought about yet - Leadership perhaps?) if I go light on the Fire
secondary. Needless to say, this build will take every primary power.
All advice, suggestions much appreciated ;-)
--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"
Replace 'spamfree' with the other word for 'maze' to reply via email.
Hi all, just a quickie: I've just hit 20th with my tanker & really hit my
strides finally now that I have Invincibility & Stamina - here's a quick
roundup of powers & slots to date:
RPD (3)
*Scorch
TI (3)
DP (3)
CJ
US (6)
*Combustion (6)
Swift
SJ
Health
Invincibility (3)
Stamina
The question is: where to go from here with attacks? This is mainly a weekly
team-only char, so it doesn't have to be too offensive. I will of course
have to get Resist Elements & Resist Energies soon, followed by Tough Hide.
The dilemma is, should I bother with Breath of Fire? It seems to do about
the same as Combustion & I already have that 6-slotted. Would I be better
off going for a fully slotted Hasten + Build Up to get max cycling out of
Combustion, rather than waste another power and 6 slots of BoF? Ok, either
path uses 1 power/6 slots, but Hasten will also benefit all the toggle
powers in that their down-time will be much lower (which will be key to
surviving if they go down); also Dull Pain will cycle much more often, which
is always a nice thing & then there's the Perma-Unstoppable path to consider
.Similar with Fire Sword Circle - is there a point? The only thing left in
Fire that looks truly attractive is Greater Fire Sword for those pesky
bosses/AVs down the track. But it's gonna be tough finding spare slots in
this mainly defensive build.
So, the options:
1. Get Hasten for quicker cycling of Combustion + toggles + Perma-Unstop.
2. Get BoF, Fire Sword Circle, etc for more attacks & faster cycling
3. Respec at 24th to try to somehow work Hasten into the equation much
earlier?
4. Ignore Hasten & other fire aoes & develop the primaries & pools faster
One has to consider that Hasten opens up SS (SJ/SS is an awesome combo imo
; also, there's another whole power pool that's available (which I haven'teven thought about yet - Leadership perhaps?) if I go light on the Fire
secondary. Needless to say, this build will take every primary power.
All advice, suggestions much appreciated ;-)
--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"
Replace 'spamfree' with the other word for 'maze' to reply via email.
