After the Neromancers Fighter's Guild Quest

dip

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Jul 5, 2002
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Archived from groups: alt.games.morrowind (More info?)

I completed the Neromancers quest on VAS and tried the next one....
"Nerer Beneran The Outlaw" except I get my ass handed to me every time
I try it. I am guessing I need to level up or something but I am not
sure which one to do next. I tried "Orcs At A Daedric Ruin" but,
again, got my ass handed to me by a couple of wandering monsters. Is
there something that I should be doing instead to gain levels and
money to buy better weapons and armor to complete these quests?
 
Archived from groups: alt.games.morrowind (More info?)

Peter Strempel wrote:
>
> This Taddeus Balance stuff is quite spiffy. It's unobstrusive as it
> doesn't add anything new to the game, but it really gives a choice what
> equipment to use because not only glass/adamantium/daedric is good. Also
> makes starting the game easier, you can sell the beginner loot for more
> cash, or for example exquisite shirts now really have exquisite prices.
> The major problem with this mod is, if you are running other mods which
> are designed compared to the original values, they are quite out of
> range. Though easy to fix yourself in the CS.

Nice one, I may have to look into this mod. It does get dull that all my
characters look the same by about level 15!