I think whoever put the graphs in the article was drunk, though.We see what the new generation of AGP cards can do for an Athlon XP 2500
80 nmRadeon X1950 PROOnline Price: ~$240
Codename: R580, 90 nanometer technology :?:
36 pixel shaders, 8 vertex shaders, 12 texture units, 12 raster operations processors
256-bit external memory bus (512-bit internal ring bus)
575 MHz core, 690 MHz DDR (1380 MHz effective) memory
Agreed that BFG 7800 is a pretty crap card, and is only mediocre compared with the competition.Wouldn't of minded seeing the European / Australian Gainwood 7800GS+ (20 or 24 PP) in the tests.Maybe in part 2 then.
*sigh*Wouldn't of minded seeing the European / Australian Gainwood 7800GS+ (20 or 24 PP) in the tests.
Maybe in part 2 then.
Actually, Paul and myself discussed that. I didn't have time, but I wanted to OC the 2500+ to 3200+ and do a full benchmark run.I also feel a 3.0Ghz equivalent CPU would have been more appropriate given the cheap and easy upgrades to older CPUs now so that most could probably have that if they hung onto their current system this long. I knew some games would bottleneck on a 2.5. Still a great and interesting article, those are just personal changes I would have made were I able to do such a test.
I think whoever put the graphs in the article was drunk, though.We see what the new generation of AGP cards can do for an Athlon XP 2500
Actually, Paul and myself discussed that. I didn't have time, but I wanted to OC the 2500+ to 3200+ and do a full benchmark run.I also feel a 3.0Ghz equivalent CPU would have been more appropriate given the cheap and easy upgrades to older CPUs now so that most could probably have that if they hung onto their current system this long. I knew some games would bottleneck on a 2.5. Still a great and interesting article, those are just personal changes I would have made were I able to do such a test.
*sigh*Wouldn't of minded seeing the European / Australian Gainwood 7800GS+ (20 or 24 PP) in the tests.
Maybe in part 2 then.