Aircraft moving left on its own

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In FS2002 Standard, I am trying to takeoff with the Cessna 172SP and
whenever I apply power and release the brakes, after a few seconds the
plane starts moving slowly left (as if I have applied rudder). I
thought it might be the joystick, but I have the same problem when I
use my gamepad instead.

I have looked everywhere on the dash and in the help in FS2002 to try
and solve this, but no joy.

Does anyone know what could be causing this as it is driving me nuts
and makes the sim unplayable ?!

Thanks.

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Thanks for the reply Damian but that hasn't helped unfortunately.

I have tried the 3 sliders and also setting the realism to "Easy" but
no joy.

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In fact, as a test, I swapped to the Cessna 182 (which has a rudder
trim wheel) and tried trimming the rudder to the right and this cures
the problem (except I have to re-trim every time I fly!) so it seems
that it is a rudder problem possibly...???

Any ideas on how to set the rudder trim back to the centre for all
aircraft (rather than having to re-trim every time I fly) ?

Thanks again.

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Thanks for the reply Bill - the P effect shouldn't be a factor here as
it is "off" in the realism settings (I now have them set to "Easy" mode
for the purposes of troubleshooting this problem).

Also, I checked the wind before posting and set it to 0 knots in case
it was that causing the problem, so it can't be that either.

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DB

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Check the realism setting and move the middle 3 sliders full left...try a
take off and see if it helped.

Damian
 

DB

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Ok , set your weather to CLEAR (no winds no nothing). CREATE A FLIGHT by
choosing and a/c and an airport - so you dont start with a saved flight.

With all realism sliders to the left you should on the default Cessnas you
should have NO drift.

What do you use for controls? you might be looking at calibration if you
control the rudder with peddals....if you dont have peddals, make sure
AUTO-RUDDER is ON.

Damian
 

william

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Single engine planes usually veer left on take off roll and requires some
right rudder input to keep the center line. Even with the realism settings
easy or P turned off the this will happen. Its normal and not your joystick.
You will also need to hold some right rudder on climbout as well.

Also there is another factor called wind veining. If there is a crosswind
from the right the aircraft will veer towards the right so you will need
some left rudder. This is for the take off roll, not for in flight which
will be the opposite.
In my fight training what it really boiled down to was to apply rudder in
whichever direction and with the amount of pressure needed to maintain the
center line. Usually this was right rudder

Hope I royally confused you :)

Bill


"timcclayton" <timcclayton@forums.simradar.com> wrote in message
news:1113755570.21191@forums.simradar.com...
> Thanks for the reply Bill - the P effect shouldn't be a factor here as
> it is "off" in the realism settings (I now have them set to "Easy" mode
> for the purposes of troubleshooting this problem).
>
> Also, I checked the wind before posting and set it to 0 knots in case
> it was that causing the problem, so it can't be that either.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
 
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The slight turn to the left when you advance the throttle on takeoff is
normal for single engine aircraft.

It has to do with fun stuff like "P" factors and other scientific goodies.

Since you know that it is normal, you don't need to worry about "fixing" it.

If the A/C does not have rudder (or yaw) trim, just apply slight right
rudder.

If it does have rudder trim, you will need to experiment to find the best
setting for your particular A/C.

And keep in mind that this is all affected by crosswinds. If you have a
strong crosswind coming from the right, you will probably need more right
rudder, if you have a strong crosswind form the left, you may not need any
rudder at all.




"timcclayton" <timcclayton@forums.simradar.com> wrote in message
news:1113753711.21191@forums.simradar.com...
> Thanks for the reply Damian but that hasn't helped unfortunately.
>
> I have tried the 3 sliders and also setting the realism to "Easy" but
> no joy.
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
 
G

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Guys, thanks for all the input.

Saved flights were causing the problem as Damian rightly suggested and
creating a new flight solved the problem short term (although it meant
that I couldn't use any saved flights).

I finally found an answer that worked along the lines Chris suggested.
I couldn't get ALT+CTRL to work for me, but I found an article that
suggested renaming/deleting the FS2002.CFG file so that FS2002 creates
a new one from scratch and this has finally solved the problem for me.

Thanks again for all your help - at least I've learnt something from
all this!

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dallas

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"timcclayton"
> Also, I checked the wind before posting and set it to 0 knots in case
> it was that causing the problem, so it can't be that either.

Tap the "Y" key to put it in to slew mode.... does the aircraft move or stay
where it is?

Dallas
 
G

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Tim,

I placed a post last week or so on this matter as I was having similar
trouble with aircraft banking left or right as if rudder was being applied.
Even using jet engines and realism setting put to off like you have tried.
I got it sorted and still get the occassional bit of trouble if I keep
tinkering with the graphics display settings as I have a mid range computer
and Im trying to get the best possible framerate. Anyway what I did was
hold down ALT and CTRL as FS2004 started up and all settings are returned to
default (addon scenery files and aircraft remain ok so dont worry about
them). Then all I had to do was reassign my controller buttons and my
display settings and off I fly.

I had initially thought it was a calibration problem with the controller and
even tried a gamepad like you and tried placing with only keyboard and
joystick disabled but it still worked until I tried the above option. I
think my fs9.cfg file keeps getting corrupted or confused somehow when i
change a lot of settings.

Hope this works for you.

Chris


"Dallas" <Cybnorm@spam_me_not.Hotmail.Com> wrote in message
news:3Mx8e.7953$An2.4736@newsread2.news.pas.earthlink.net...
>
> "timcclayton"
>> Also, I checked the wind before posting and set it to 0 knots in case
>> it was that causing the problem, so it can't be that either.
>
> Tap the "Y" key to put it in to slew mode.... does the aircraft move or
> stay
> where it is?
>
> Dallas
>
>
 

Chris

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Sorry Tim,

I should learn to proof read my posts better before submitting it to the
newsgroup, I think the actual keys for holding are CTRL and SHIFT when
starting FS. I know this works in FS2004 not sure though with FS2002.

Chris


"timcclayton" <timcclayton@forums.simradar.com> wrote in message
news:1113779552.21217@forums.simradar.com...
> Guys, thanks for all the input.
>
> Saved flights were causing the problem as Damian rightly suggested and
> creating a new flight solved the problem short term (although it meant
> that I couldn't use any saved flights).
>
> I finally found an answer that worked along the lines Chris suggested.
> I couldn't get ALT+CTRL to work for me, but I found an article that
> suggested renaming/deleting the FS2002.CFG file so that FS2002 creates
> a new one from scratch and this has finally solved the problem for me.
>
> Thanks again for all your help - at least I've learnt something from
> all this!
>
> _________________________________________________________
> Posted via the -Web to Usenet- forums at http://forums.simradar.com
> Visit www.simradar.com and try our Flight Simulation Search Engine!
 
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Guest
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Tim,
What you have been describing is learning to fly an aircraft ! It is not
like driving a car and more like learning to sail. You have the torque of a
rotating prop, your feet steering to think about, and the wind; and that's
just for starters. The value of this sim is that they have tried hard to
make it as realistic as possible. Most trainees IRL need about eight to ten
hours practice before they feel comfortable enough to even consider going
solo. It is hoped that the sim is almost the same. Good luck, you will get
better all the time, and this group is here to help as often as you want.

Cheers,

Quilly