News 'Alan Wake 2' Benchmarks Show RTX 4090 Hitting 130+ FPS at 4K With Maxed Out Ray Tracing

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kyuuketsuki

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When they say "with DLSS 3.5" I assume they are using framegen right?
Definitely. I hate that all DLSS features are getting lumped together, so we only get numbers with everything or without anything. Frame generation, in particular, needs to be broken out. It's almost certain you can get playable frames just using upscaling without relying on frame gen.
 

Order 66

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You have no basis to make that claim. Just because a game is state of the art and requires a lot of resources does not make it an "unoptimized mess".
Actually, I have a lot of basis to make that claim. It has been an ongoing trend for games to require upscaling even at 1080p, if a game requires upscaling to be playable, I don't consider it state of the art. For example, Forza Horizon 5 has been regarded as one of the most well-optimized games in recent years, but it has fairly good graphics. Also if a game can't be played on popular GPUs that people can actually afford, is the game really worth playing?
 

txfeinbergs

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Actually, I have a lot of basis to make that claim. It has been an ongoing trend for games to require upscaling even at 1080p, if a game requires upscaling to be playable, I don't consider it state of the art. For example, Forza Horizon 5 has been regarded as one of the most well-optimized games in recent years, but it has fairly good graphics. Also if a game can't be played on popular GPUs that people can actually afford, is the game really worth playing?
Was Crysis an unoptimized mess, or ahead of its time? Would upscaling have helped out many people run the game had it existed back then for Crysis? Once again, just because a game has SW that outpaces HW does not an unoptimized mess make. As far as affordability, that has nothing to do with whether a game is optimized or not. That has to do with your income and what you can afford.
 

Order 66

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Was Crysis an unoptimized mess, or ahead of its time? Would upscaling have helped out many people run the game had it existed back then for Crysis? Once again, just because a game has SW that outpaces HW does not an unoptimized mess make. As far as affordability, that has nothing to do with whether a game is optimized or not. That has to do with your income and what you can afford.
Crysis was both, it misjudged the direction that CPUs were going in (more cores not more clock speed), but it was also ahead of its time in the graphics department. People shouldn't have to have another job or make more money than they already do to be able to afford powerful enough hardware to play the latest games. If you still don't understand why affordability matters, then remember the PS3 launch, when sony said that people might have to work a second job to afford the console. This statement was met with a furious wave of boo's. Also, it would make sense to make a game that people can actually play with current hardware otherwise you probably won't sell many copies of your game (unless your game becomes a meme like Crysis did).
 

ManDaddio

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The 4090 is still a 4K beast. It will still beat anything out there with full Ray tracing enabled.
Unless, of course, it's an AMD partnership game. Can anyone say sabotage? Lol. Don't get your panties wet now.
But on a different note I won't be buying it on release because it's on the epic store only. And after a while I'm just going to forget about it.
I don't really understand the epic exclusives. I don't see how that really helps out game studios. Except fast cash. F-consumers right?
If I do happen to remember it exists down the road I'm going to end up buying it on super sale because that's how important it will be by then.
And I would love to experience all the bells and whistles now since I have a 4090.
I guess my money goes to someone else.

Epic 💩
 
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tamalero

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Was Crysis an unoptimized mess, or ahead of its time? Would upscaling have helped out many people run the game had it existed back then for Crysis? Once again, just because a game has SW that outpaces HW does not an unoptimized mess make. As far as affordability, that has nothing to do with whether a game is optimized or not. That has to do with your income and what you can afford.
crysis was nowhere as good in quality and was even worse compared to what they promised.
hence why it became a meme or just benchmark material.

So no.. not something of "ahead of its time".

I'd say CONTROL Was the best state of the art with all the features. And yet you could somewhat run decently even on a 2070 with some RT features enabled.
If a game can't even run on the "titan" class position of cards at native. Your game is <Mod Edit>.

The 4090 is still a 4K beast. It will still beat anything out there with full Ray tracing enabled.
Unless, of course, it's an AMD partnership game. Can anyone say sabotage? Lol. Don't get your panties wet now.
But on a different note I won't be buying it on release because it's on the epic store only. And after a while I'm just going to forget about it.
I don't really understand the epic exclusives. I don't see how that really helps out game studios. Except fast cash. F-consumers right?
If I do happen to remember it exists down the road I'm going to end up buying it on super sale because that's how important it will be by then.
And I would love to experience all the bells and whistles now since I have a 4090.
I guess my money goes to someone else.

Epic 💩


The tech sabotage goes both way, Like Nvidia blocking hardware PhysX or multi vendor crossfire/sli

Anyone remembers when Nvidia blocked AMD easy to do features on Batman?
And changing your videocard ID could make any AMD card run it fine with all effects?
 
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Nice to hear. I hope the game looks good during real gameplay without too much tweaking, though.

I find 1440p loses out badly in these new games that are designed to be played with AI upsampling--DLSS makes lines too blurry, and the image looks muddy in motion. DSR tends to help a lot, and made Cyberpunk into a uniquely immersive experience. But I have to wonder why I need to change a driver setting to downsample the game from 4k, and then upsample it to 1440p, to get the same image sharpness you could just expect out of the box years ago.

For a game like Cyberpunk (and probably Alan Wake 2) this is my fault for wanting RT at 100 FPS, of course, and you can always just play at native. But the new Call of Duty, and to a lesser extent Baldur's Gate 3, look way blurrier than they should at native res--I can only imagine there is some upsampling under the hood, or just bad textures for 1440p.

Anyway, I'm tired of spending 1+ hours on settings with every new game. Fingers crossed.
 
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The game is still an unoptimized mess if it has to use DLSS and frame generation to be at to hit more than 60 fps at 4k on a 4090. The 4090 should be able to hit 60+ fps at 4k native.
And how did you know that the game is not optimized?
Just because it slows down on your hardware?
Do you have any idea at the level of graphics that this game offers, could someone optimize better?
Let's say optimization is possible, then how much do you think such optimization should cost $ 100, $100K$ 100M$ ?
And if optimization costs 50-100M$, which of the two sides is more greedy, a developer or a gamer who is greedy + 50..200 $ and instead of "expensive" 4070 buys "top for your money" 6800/7800?
All developers as one do not know how to optimize games?
And when were these mythical times when developers released only optimized games?

Even the $300 4060 supports Alan wake 2 with Full RT at 1080p over 60 frames.
 
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Order 66

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And how did you know that the game is not optimized?
Just because it slows down on your hardware?
Do you have any idea at the level of graphics that this game offers, could someone optimize better?
Let's say optimization is possible, then how much do you think such optimization should cost $ 100, $100K$ 100M$ ?
And if optimization costs 50-100M$, which of the two sides is more greedy, a developer or a gamer who is greedy + 50..200 $ and instead of "expensive" 4070 buys "top for your money" 6800/7800?
All developers as one do not know how to optimize games?
And when were these mythical times when developers released only optimized games?

Even the $300 4060 supports Alan wake 2 with Full RT at 1080p over 60 frames.
I know a game is not optimized/unfinished when the devs release a day 1 patch to improve performance. For example Jedi survivor ran at 35-45 fps on a 4090 and used 21GB of VRAM pre launch. That shows that it is unoptimized because performance has improved a lot since then and it sloweddown on top of the line hardware pre launch. https://www.tomshardware.com/news/j...ttering problems,and at times exceeding 21GB .
 

Colif

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Every game gets a day 1 patch these days as none of them are finished before launch. Why finish when you can patch.

Who cares what it looks like, is it a fun game? Games aren't movies, places like Digital Foundry would rate a game as amazing if you just played as a Ray Traced piece of poo. If Gollum had amazing graphics it would have been their game of the year
 
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