G
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Archived from groups: alt.games.morrowind (More info?)
When I first started playing MW, I avoided alchemy
because I didn't like the idea of carrying around
lots (Lots!) of miscellaneous items and spending
a lot (Lot!) of mouseclicks dealing with them. Then
I discovered the superalchemy of compounding fortified
intellect potions. Alchemy went from ineffective to
as close to infinitily powerful as you wanted to mix
potions for. That was fine for a short (Short!)
while. Then I sought effective alchemy that wasn't
overpowered. I didn't like Sri's Alchemy for this
(which is many people's solution) because I didn't
like removing restocking from merchants and I wasn't
particularly anxious to have the effects of lots of
ingredients altered (or to having most of them
weighing a lot more).
I have discovered a solution that works for me. I
enchant a ring to +100 alchemy and another to +100
intellect. When both these items are powered up,
I can make decent effect potions. And I don't have
to decide each time I mix how many, if any, fortify
intellect potions to mix. My current heal potions,
for example, run around 20 for 60 seconds (Alchemy
is my Bosmer's specialty, and she is high level).
This is adequate to handle an occasional horde of
tough fighters, without making any opposition
irrelevant.
Thought I'd pass the tip along to any interested
players out there.
On a slightly related note, does anyone know where
ash yams grow? I pick ingredients, and have only
seen these in modded areas. I added bloat spores
to my game with a mod. I am trying to be able to forage
all ingredients. Bloat and ash yams were problematical.
The fortify intellect discussion reminded me of this
little issue 🙂
When I first started playing MW, I avoided alchemy
because I didn't like the idea of carrying around
lots (Lots!) of miscellaneous items and spending
a lot (Lot!) of mouseclicks dealing with them. Then
I discovered the superalchemy of compounding fortified
intellect potions. Alchemy went from ineffective to
as close to infinitily powerful as you wanted to mix
potions for. That was fine for a short (Short!)
while. Then I sought effective alchemy that wasn't
overpowered. I didn't like Sri's Alchemy for this
(which is many people's solution) because I didn't
like removing restocking from merchants and I wasn't
particularly anxious to have the effects of lots of
ingredients altered (or to having most of them
weighing a lot more).
I have discovered a solution that works for me. I
enchant a ring to +100 alchemy and another to +100
intellect. When both these items are powered up,
I can make decent effect potions. And I don't have
to decide each time I mix how many, if any, fortify
intellect potions to mix. My current heal potions,
for example, run around 20 for 60 seconds (Alchemy
is my Bosmer's specialty, and she is high level).
This is adequate to handle an occasional horde of
tough fighters, without making any opposition
irrelevant.
Thought I'd pass the tip along to any interested
players out there.
On a slightly related note, does anyone know where
ash yams grow? I pick ingredients, and have only
seen these in modded areas. I added bloat spores
to my game with a mod. I am trying to be able to forage
all ingredients. Bloat and ash yams were problematical.
The fortify intellect discussion reminded me of this
little issue 🙂
