Archived from groups: rec.games.roguelike.angband (More info?)
I've been inspired by Timo's Challenge, to take up power-diving again.
This made me think about the two different aspects to "speed of play" -
how fast you dive (ie. turns/dlev) and more fundamentally how fast you
play (ie. turns/minute).
I'm interested in measuring the second number. It's easy to measure -
save&exit your game, note the turn number, and then load up and play
for precisely 30 mins. Then save & note turn number again, and do the
maths. (It doesn't have to be 30 mins, it can be any number as long as
you measure it carefully - though a complicated game situation could
distort the results for short time periods, so it would be good if we
were consistent.)
If you think it's worth it, please reply to this thread with your
results - which variant/race/class, start & end depth, start & end turn
count, time period. Add any other info you want, but no need for a full
dump. Please feel free to post multiple results - the more the better.
I'll try to come up with some interesting analysis of the results -
presumably we will all play more turns in the first 30 mins of a new
char than as we go deeper, although maybe not if we're playing casters
who rest a lot.
CC
(If the thread gets too long, or you don't want to publicise your
results, send them in email to chrisc at terminalarrogance dot com)
I've been inspired by Timo's Challenge, to take up power-diving again.
This made me think about the two different aspects to "speed of play" -
how fast you dive (ie. turns/dlev) and more fundamentally how fast you
play (ie. turns/minute).
I'm interested in measuring the second number. It's easy to measure -
save&exit your game, note the turn number, and then load up and play
for precisely 30 mins. Then save & note turn number again, and do the
maths. (It doesn't have to be 30 mins, it can be any number as long as
you measure it carefully - though a complicated game situation could
distort the results for short time periods, so it would be good if we
were consistent.)
If you think it's worth it, please reply to this thread with your
results - which variant/race/class, start & end depth, start & end turn
count, time period. Add any other info you want, but no need for a full
dump. Please feel free to post multiple results - the more the better.
I'll try to come up with some interesting analysis of the results -
presumably we will all play more turns in the first 30 mins of a new
char than as we go deeper, although maybe not if we're playing casters
who rest a lot.
CC
(If the thread gets too long, or you don't want to publicise your
results, send them in email to chrisc at terminalarrogance dot com)
.