Archived from groups: alt.games.civ3 (
More info?)
If you have conquests and you don't want to backup and copy over your
existing files you can do the following:
1 Create a folder in your "..\conquests\scenarios" folder call it whatever
you want.
2 Follow instructions for installing the graphics, but put them into the
folder you created. You may have to manually place them for some graphics
packs.
3 Go to the editor
4 Go to Scenario:Scenario Properties and where it asks for a search folder
type in "..\scenarios\"whatever you named your folder""
5 If you want to have random maps and not change anything else about the
game Save As and give it a name you'll remember.
6 Run Conquests go to civ-content and pick out your new file. The game will
play just like the out of the box games, but with the new graphics.
If you need to manually install the graphics files, look at the directory
structure of CivIII, PTW and C3C. That same directory structure (if
everything were changed for a mod) would be in your new folder. For
graphics purposes only those folders pertaining to those files need be used.
Only the new graphics files need be put into your new scenario folder.
Everything else will be called up from the standard game folders.
Tzar Sasha
"The Stare" <wat1@not.likely.frontiernet.net> wrote in message
news:Ypigc.1969$O72.1262@news01.roc.ny...
>
> "Contro"
> <moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
> wrote in message news:c5s4om$lch$1@newsg3.svr.pol.co.uk...
> >
> > "The Stare" <wat1@not.likely.frontiernet.net> wrote in message
> > news:BZegc.1948$%E1.1573@news01.roc.ny...
> > >
> > > "Contro"
> > >
<moridin@contro.freeserve.co.remove.then.add.initials.of.united.kingdom>
> > > wrote in message news:c5pqp2$ggm$1@newsg2.svr.pol.co.uk...
> > > > Hi again Guys,
> > > >
> > > > Are all these mods any good? I've seen a few that allow for
multiple
> > unit
> > > > sprites and ones where the terrain is made to look a lot richer and
> more
> > > > detailed. Plus there are the ones suggested by AK47 in his recent
> > > > post.....how do you all find them? I'm always a bit worried about
> > > > installing anything like this, in case, while they are good ideas,
it
> > just
> > > > doesn't work or has faults in there.
> > > >
> > > > Have any of you tried any of these mods, and if so, what do you
think?
> > > > Worth doing?
> > >
> > > I use Snoopy's Greener Terrain but use CCJ39 irrigation graphics and
> > narrow
> > > roads.
> > >
> > > There is also some different barb camp and ruins graphics that are
good.
> > >
> > > Being just graphics mods, they don't change any rules and you don't
have
> > to
> > > worry about compatibility.
> >
> > Those were the main ones I was considering really. I'm just not
sure...I
> > like the way it looks now really! I'm sure the mods will look better,
but
> I
> > don't know. Why change a winning team?!
> >
> > I was a bit worried that these ones would have graphical glitches in
some
> > places, but I'm assuming that they don't since you recommend them. The
> > people who make these mods seem to do a pretty good job too!
> >
> > I'm caught in two minds really. Don't know what to do.
>
> Go ahead and keep playing it like it is until you get sick of the bland
> graphics. It was the green oceans that made me try something else.
>
> Before you install a graphics mod, just make a backup of the entire ART
> folder. That way the files you want to change back will still be there.
For
> example, snoopys with the original irrigation graphics still looks pretty
> good.
>
>