G
Guest
Guest
Archived from groups: rec.games.int-fiction (More info?)
When I saw the darkened rooms upstairs, I immediately thought that it was
going to be part of the game. Getting the lit flashlight upstairs is a
precise timing puzzle in itself. But when I got it up there, I found that I
couldn't shine it into the dark rooms. So how did I know which room the
papers were in anyway?
Any chance this was a planned puzzle for the full game that was removed from
the comp version?
(Of course there is no particular sense in explaining minor plot holes,
considering that the PC could have avoided the whole necessity of the game
by just bringing a friend and a flashlight along.)
Andrew
When I saw the darkened rooms upstairs, I immediately thought that it was
going to be part of the game. Getting the lit flashlight upstairs is a
precise timing puzzle in itself. But when I got it up there, I found that I
couldn't shine it into the dark rooms. So how did I know which room the
papers were in anyway?
Any chance this was a planned puzzle for the full game that was removed from
the comp version?
(Of course there is no particular sense in explaining minor plot holes,
considering that the PC could have avoided the whole necessity of the game
by just bringing a friend and a flashlight along.)
Andrew

