Well, let's take a look at what AMD
says about their Semi-Custom Solutions:
This doesn't tell me that they're letting other companies make changes to existing AMD IPs i.e., what the processor implements, not the actual implementation of the processor itself. And from
AnandTech's analysis way back when:
Which to me sounds like all AMD is offering is "we can make you an SoC, you just tell us what you want from this list of things we can provide." It is not offering companies to modify the microarchitecture of their currently existing IP, because that requires a lot more work and resources than just building something from existing parts.
If the argument you're making here is that the GPU inside the 4700S isn't DirectX 12 compliant because you're somehow convinced it's not an RDNA2 GPU, we don't need to port Time Spy over to the PS5 OS. The fact that it runs on Windows means it has the necessary hardware requirements and software support for DirectX 12 compliance. Granted Tom's Hardware didn't seem to benchmark anything with ray tracing (which would for sure tell us it's RDNA2), but even if the drivers neuter that capability, that doesn't mean the RNDA2 upgrades aren't there.
Also,
AMD proudly says that RDNA2 is used in the PS5. Going with the assumption that the 4700S are recycled PS5 APUs, if it isn't RDNA2, then AMD is lying to us.