I can see this working if there will be better infrastructure. I can see people eventually paying for game subscription services like they do for netflix but I don't think it will be in the next 2-3 year.
Heck, until the ISP's provide a reliable service that deliver ultra low latencies and stable download and upload speeds I don't see this kind of stuff having any real success. The limits come from the ISP not the actual product described on this article.
Maybe in 5 to 10 years we'll reach that perfect state.
Why waste your funding on this crap when its clear our ISPs are worthless in USA right now. Focus on making your CPUs better so I can start buying newer AMDs instead of phenoms ^_^
[citation][nom]DroKing[/nom]Why waste your funding on this crap when its clear our ISPs are worthless in USA right now. Focus on making your CPUs better so I can start buying newer AMDs instead of phenoms ^_^[/citation]
The only countries that it would work in is Japan and South Korea.
[citation][nom]anxiousinfusion[/nom]OnLive finally starts to die and then we get this.[/citation]
The powers in charge do not care how messed up cloud gaming is, they are determined to force it on us no matter what. See other story of MS and cloud gaming on 8 coming down the pipe too. It's all about control and $$.