[citation][nom]caedenv[/nom]The cell processor (and Power PC which it is loosely based on) is a dead/dying architecture. It use to have the support of all of the consoles, plus Mac and a ton of servers, but now it is just consoles with the occasional high end server, and now ARM and x86 are starting to look pretty good from a !/$ point, so I am sure that all 3 console camps are likely looking in those directions. The development costs for 3rd party game designers to get into the cell processor really scared developers away, and I think moving to a more standard processor would bring in more software developers, which means more games, which means more sales.I got all hot and bothered by the PS3 when it was coming out, and really wanted one very badly. And then it came out... and I quickly realized that my PC at the time (which was nothing particularly special) was better than the PS3. The PS3 was only 720p (and even now has a rough time with 1080p), had terrible screen tearing issues, and no filtering (AA or otherwise), while my PC did 1200p (16:10 instead of 16:9), and could hack a little bit of filtering to even out the rough spots. Not to mention the PS3 was 30fps (or less), while my PC was pushing 30-50fps on similar games. There is simply no comparing PC gaming with consoles. The image quality is better, the frame rate is better, the resolution is higher, and there are very few games that are console exclusive (though I do miss playing final fantasy ). And when you need a good PC in the first place (in my case for video editing), then it costs less to throw a gaming GPU in the system than it does to buy a separate box that is exclusively for gaming.I am certain that my current GTX570 will beat any next gen console coming out, and I get to enjoy that level of graphics today, instead of waiting a few more years.Besides, consoles are going to do the same thing they did last time. When the last gen of consoles came out they were really designed with high end SD content in mind, and they pushed them to work for the 720 and 1080p standards that had just come out. By the time the next consoles come out they will be designed for 1080p when 2K (slightly wider than 1080p) and 4K (think 4 1080p screens tied together) show up on the scene, and consoles will again be pushed beyond their capabilities to run at the new standard.[/citation]
I doubt you will ever see 1.2k or 2k resolutions at standard, they offer very little benefit over 1.08k.
I hate to be the bearer of bad news, Manufacturers are not going to derive from fabing 1080's on a large scale until the major networks and the TV industry move the HD standard from 720 to 4k. Unfortunately movies will not be a major factor in forcing a standards increase, it just wont happen for at least another 10 years. The cost of doing so is too great for them to make it profitable. You are going to need up words of 4 life cycles of 1080 televisions (i.e. People buying their 3rd or 4th main screen replacement) before the costs of production on 4k screens becomes an acceptable expense for most households.
As it stands today, 10-15k for a 42" 4k screen is more unreasonable then a SD Plasma's that were selling for 17-20k in 1999-2000. Especially since you can get either a 56" 1080p Plasma for $1300 and or a 50" LED 1080 3D 120+hrz for 1600-2000, and that's the bottom of the high end TV's on the market today.
Most people wound not even spend that much for a TV now. The standard is going to be at 1080 for at least the next 8 years before 4k starts even starts hinting into saturate.
It would make the most since for the PS5 to push 4k resolution along with either another physical medium or, praise jesus, the network infrastructure of the US gets upgraded to accommodate 100Mb/s+ speeds that would be a requirement to transmit 4k resolution media to most households in a acceptable amount of time.