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Archived from groups: rec.games.trading-cards.jyhad (More info?)
Most of my other attempts at doing the Anarch thing have been along the
lines of a 1-2 clan deck that went Anarch. This is my first try at
really embracing the Anarch concept of various clans taking various
actions using the Tricards. The combat package needs a little work, so
I am asking for suggestions:
Crypt
Hadrian Garrick 4-(Follower of Set) pre obf +1 Strength
Zack North 6 (Gangrel) pot for ani pro +1 Strength
Melissa Barton 5 (Ventrue) cel for dom pre Gains 1 Blood when edge
exchanged for vote
Khalil Ravana 5 (Ravnos) CHI ani for pre +1 Stealth on Diablerie
Luccia Pacciola 6 (Ventrue) DOM for pre +1 Strength
Andrei Puxon 5 (Ravnos) cel ani for chi
Sennuwt, the Promoter 4 (Ravnos) chi for ani
Courtland Leighton 4 (Ventrue) dom pre for
Anka, Priestess of Thorns 4 (Ravnos) ani chi pro
Itzahk Levine 3 (Ventrue) cel pre
Adrianne 6 (Torreador) pot pre cel aus +1 Bleed
Roland Loussarian 3 (Ventrue) pre for
Master 26
3 Powerbase Los Angeles
Seattle Committee
5 Hostile Takeovers
6 Anarch Revolts
Hospital Food
The Anarch Free Press
Fortschritt Library
8xGalaric's Legacy
Actions 17
2 Go Anarch
2 Army of Rats
Fleecing the Gaje
12 Undue Influence
Combat
2 Molotov Cocktails
6 Diversions (Thinking of less)
6 Ground Fightings
6 Concealed Weapons
Reaction
10 The Mole
Rquipment/Retainers 13
3 Raven Spys
2 Stolen Police Cruisers
1 Political Ally
Shimulo Tarot
6 Pokers
Events 4
Rise of the Nephtali
Thirst
Blood Trade
The Slow Withering
Anyway, the Hostile Takeover/Undue Influence goes well together. You
can bribe off their small weenie and then take blood off of their
larger uncontrolled guy. It's the combat that I'm not crazy about.
Everyone has kind of werid disciplines. The only two vamps in the deck
who can't use diversion are Anka and Hadrian. One thought is to
increase the diversions and add in some pulled fangs. Pulled fangs
should go well because there are a few increased strength vamps in the
deck anyway.
Most of my other attempts at doing the Anarch thing have been along the
lines of a 1-2 clan deck that went Anarch. This is my first try at
really embracing the Anarch concept of various clans taking various
actions using the Tricards. The combat package needs a little work, so
I am asking for suggestions:
Crypt
Hadrian Garrick 4-(Follower of Set) pre obf +1 Strength
Zack North 6 (Gangrel) pot for ani pro +1 Strength
Melissa Barton 5 (Ventrue) cel for dom pre Gains 1 Blood when edge
exchanged for vote
Khalil Ravana 5 (Ravnos) CHI ani for pre +1 Stealth on Diablerie
Luccia Pacciola 6 (Ventrue) DOM for pre +1 Strength
Andrei Puxon 5 (Ravnos) cel ani for chi
Sennuwt, the Promoter 4 (Ravnos) chi for ani
Courtland Leighton 4 (Ventrue) dom pre for
Anka, Priestess of Thorns 4 (Ravnos) ani chi pro
Itzahk Levine 3 (Ventrue) cel pre
Adrianne 6 (Torreador) pot pre cel aus +1 Bleed
Roland Loussarian 3 (Ventrue) pre for
Master 26
3 Powerbase Los Angeles
Seattle Committee
5 Hostile Takeovers
6 Anarch Revolts
Hospital Food
The Anarch Free Press
Fortschritt Library
8xGalaric's Legacy
Actions 17
2 Go Anarch
2 Army of Rats
Fleecing the Gaje
12 Undue Influence
Combat
2 Molotov Cocktails
6 Diversions (Thinking of less)
6 Ground Fightings
6 Concealed Weapons
Reaction
10 The Mole
Rquipment/Retainers 13
3 Raven Spys
2 Stolen Police Cruisers
1 Political Ally
Shimulo Tarot
6 Pokers
Events 4
Rise of the Nephtali
Thirst
Blood Trade
The Slow Withering
Anyway, the Hostile Takeover/Undue Influence goes well together. You
can bribe off their small weenie and then take blood off of their
larger uncontrolled guy. It's the combat that I'm not crazy about.
Everyone has kind of werid disciplines. The only two vamps in the deck
who can't use diversion are Anka and Hadrian. One thought is to
increase the diversions and add in some pulled fangs. Pulled fangs
should go well because there are a few increased strength vamps in the
deck anyway.