Archived from groups: rec.games.computer.ultima.online (
More info?)
Ice wrote:
> On Tue, 11 May 2004 01:09:31 +0200, ZoombyWoof
> <zoombywoofremove@thishotmail.com> wrote:
>
>
>>HI all.
>>I know that this has been discussed before here but....
>>I have an archer with 100 Anatomy, and 100 tactics. I'm thinking of
>>removing anatomy because I want to get more music/provocation. I dont use
>>healing, I use chivalry för healing. Bad idea or ?
>>
>>Any opinions greatly appreciated.
>>
>>/ZW
>
> Anatomy gives extra damage. I have been developing archery on my
> miner so she can kill earth elementals. As her anatomy goes up she
> does much more damage. Tactics has been slow but the anatomy alone
> is helping with damage bonus.
>
> Chivalry may be the wrong way to go with an Archer. (IMHO).
> Your eating up 200 points with Chivalry and Focus. 50 magic will get
> you where you want to go, and 80 or 90 healing will do the job.
> Then you have enough points for provocation and music.
>
> Just MHO,
>
> Ice
Well, I dont agree. Chivalry is The way to go. Enemy of one, Divine and
Concecrate is *very* useful. So I use Chivalry for healing and travel as
well. I have 0 in Focus, I rely totally on mana leech bows and
refreshment potions and he works very well. THis is how he looks at the
moment
120 Archery
100,4 Tactics (read a 110 PS)
100 Anatomy (I'm gonna lowering this I think)
100 Bowcraft (I will never lower this
🙂)
88,4 Music (at least 100)
80,2 Provo (at least 100)
74,9 Chivalry (Stop at 80 I think)
48 Hiding (Not sure about this one, I like it..
🙂)
8,1 Resistance (Going down)
/ZW