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Archived from groups: alt.games.resident-evil (More info?)
I went to Gamefaqs for this information, but the gamescript I found
there didn't seem to have it exactly right.
I'm hoping that someone can either confirm that the below plot questions
are either true, or false and can provide a sequence of events that are
a reproducable counter-example.
They involve the plot/cutscene variables in the opening Mansion scene
for the Jill scenario.
=======================
(1) Intro - Barry, Jill, Wesker enter mansion; Barry & Jill end up in
Dining room
Prereqs: None; always seen
(2) Barry Finds The Blood
Prereqs: None; always seen
(3) Jill Discovers Zombie feeding on Joseph
Prereqs: Player has not seen (8)
(4) Jill approaches Barry, and original zombie comes through door to attack
Prereqs: Player has seen (3), regardless of whether or not she kills zombie
(5) Wesker tells Jill to investigate gunfire; she returns to dining room
Prereqs: Player has not seen (3) and tries to enter entry hall
(6) Barry asks Jill if she has lost courage
Prereqs: Player has seen (5) and tries to enter entry hall
(7) Door to EntryHall from Dining Room won't open - says there is more
to investigate
Prereqs: Player has seen (6) and tries to enter entry hall
(8) Zombie enters Dining Room and accosts Jill near grandfather clock
Prereqs: Player has seen (2) and(6) and approaches garndfather clock
without having seen (4)
==============================
--
My NWN Work So Far: http://tinyurl.com/6xy2f
"Pits of red smoke and fog are usually bad."
- Tip from Doom3 Manual
I went to Gamefaqs for this information, but the gamescript I found
there didn't seem to have it exactly right.
I'm hoping that someone can either confirm that the below plot questions
are either true, or false and can provide a sequence of events that are
a reproducable counter-example.
They involve the plot/cutscene variables in the opening Mansion scene
for the Jill scenario.
=======================
(1) Intro - Barry, Jill, Wesker enter mansion; Barry & Jill end up in
Dining room
Prereqs: None; always seen
(2) Barry Finds The Blood
Prereqs: None; always seen
(3) Jill Discovers Zombie feeding on Joseph
Prereqs: Player has not seen (8)
(4) Jill approaches Barry, and original zombie comes through door to attack
Prereqs: Player has seen (3), regardless of whether or not she kills zombie
(5) Wesker tells Jill to investigate gunfire; she returns to dining room
Prereqs: Player has not seen (3) and tries to enter entry hall
(6) Barry asks Jill if she has lost courage
Prereqs: Player has seen (5) and tries to enter entry hall
(7) Door to EntryHall from Dining Room won't open - says there is more
to investigate
Prereqs: Player has seen (6) and tries to enter entry hall
(8) Zombie enters Dining Room and accosts Jill near grandfather clock
Prereqs: Player has seen (2) and(6) and approaches garndfather clock
without having seen (4)
==============================
--
My NWN Work So Far: http://tinyurl.com/6xy2f
"Pits of red smoke and fog are usually bad."
- Tip from Doom3 Manual
