[ANN] [TADS] qtads for Mac OS X prerelease

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Archived from groups: rec.arts.int-fiction,rec.games.int-fiction (More info?)

The first TADS 2 and 3 interpreter to run natively on OS X and use Aqua
antialiased fonts. I wanted a TADS interpreter capable of this in time for
the IFComp2004 judging period, and this seemed to be the quickest way to get
one working.

If other OS X users are interested in trying it out, you can download it
from:

http://www.progsoc.org/~drbatter/qtads/aQuaTads.dmg

(Approximately 3.7 MB download)

It's simply an OS X binary of Nikos Chantziaras' QTads interpreter, with an
updated TADS 3 engine to make the two TADS 3 games entered in this year's
comp playable. The QT library is statically linked into it (hence the huge
file size), so it should work on most Mac OS X systems without the need to
install any extra software. But I haven't tested it anywhere else but my
Mac, so reports from other OS X users would be appreciated. I'll upload to
the if archive and/or Nikos' QTads page if it seems to work for everyone.

--
David Batterham
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
program /n./ 1. A magic spell cast over a computer allowing it to turn
one's input into error messages. (Jargon File 4.0.0)
 
Archived from groups: rec.games.int-fiction (More info?)

David Batterham wrote:
>
> The first TADS 2 and 3 interpreter to run natively on OS X and use Aqua
> antialiased fonts. I wanted a TADS interpreter capable of this in time for
> the IFComp2004 judging period, and this seemed to be the quickest way to
get
> one working.

Thanks, David! Although there's an "OS X" maintainer listed in the credits,
I lost contact with him (I hope he's well). If you (or anyone else) want to
fill the position, feel free to contact me (realnc at users dot sourceforge
dot net).