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Archived from groups: rec.games.roguelike.announce,rec.games.roguelike.development,rec.games.roguelike.misc (More info?)
A new version of Dweller, the cellphone roguelike, was uploaded today. The
most important change since the last announcement is a bugfix in the item
and monster generation code that crashed the application almost everytime
when playing on dungeon depth around and below depth 6. See list below for
a full list of updates since the last release. Get the game here:
DOWNLOAD
http://www.roguelikedevelopment.org/dweller/Dweller.jar
http://www.roguelikedevelopment.org/dweller/Dweller.jad
Nokia fullscreen version
http://www.roguelikedevelopment.org/dweller/DwellerN.jar
http://www.roguelikedevelopment.org/dweller/DwellerN.jad
http://www.roguelikedevelopment.org/dweller/Dweller.txt
http://www.roguelikedevelopment.org/dweller/index.wml
CHANGES
2004-11-22 v.0.6.14
FIX Corrected a serious bug in the item and monster generation code that
with
high certainty crashed the game when going down to level 6 or below.
FIX Corrected some combat messages
CHANGE Downleft and downright in menu skips the four subsequent items in the
list and upleft and upright skips the 4 preceding items
CHANGE Temporarily went back to the old <MORE> prompt
NEW Menu coloring which makes the selected item stand out a bit more
CHANGE Added penalty for firing bow at adjacent targets
2004-11-22 v.0.6.13
CHANGE Reworked part of the attack and damage code
2004-11-21 v.0.6.12
CHANGE Increased rarity of mushrooms in the forest
CHANGE Decreased effect of mushrooms
CHANGE Renamed "Watery potion" to "Weak potion" and "Thick potion" to
"Strong
potion"
CHANGE Loading a saved game no longer deletes it (although dying does).
NEW Perfect hits does extra damage and gives xp
NEW Up when on first item in a menu takes you to the last and vice versa
FIX Removed possibility for player (and AI) to select a target if a
monster is
in the way
--
Björn Bergström
roguelike development [http://roguelikedevelopment.org]
dweller - cellphone roguelike [http://roguelikedevelopment.org/dweller]
A new version of Dweller, the cellphone roguelike, was uploaded today. The
most important change since the last announcement is a bugfix in the item
and monster generation code that crashed the application almost everytime
when playing on dungeon depth around and below depth 6. See list below for
a full list of updates since the last release. Get the game here:
DOWNLOAD
http://www.roguelikedevelopment.org/dweller/Dweller.jar
http://www.roguelikedevelopment.org/dweller/Dweller.jad
Nokia fullscreen version
http://www.roguelikedevelopment.org/dweller/DwellerN.jar
http://www.roguelikedevelopment.org/dweller/DwellerN.jad
http://www.roguelikedevelopment.org/dweller/Dweller.txt
http://www.roguelikedevelopment.org/dweller/index.wml
CHANGES
2004-11-22 v.0.6.14
FIX Corrected a serious bug in the item and monster generation code that
with
high certainty crashed the game when going down to level 6 or below.
FIX Corrected some combat messages
CHANGE Downleft and downright in menu skips the four subsequent items in the
list and upleft and upright skips the 4 preceding items
CHANGE Temporarily went back to the old <MORE> prompt
NEW Menu coloring which makes the selected item stand out a bit more
CHANGE Added penalty for firing bow at adjacent targets
2004-11-22 v.0.6.13
CHANGE Reworked part of the attack and damage code
2004-11-21 v.0.6.12
CHANGE Increased rarity of mushrooms in the forest
CHANGE Decreased effect of mushrooms
CHANGE Renamed "Watery potion" to "Weak potion" and "Thick potion" to
"Strong
potion"
CHANGE Loading a saved game no longer deletes it (although dying does).
NEW Perfect hits does extra damage and gives xp
NEW Up when on first item in a menu takes you to the last and vice versa
FIX Removed possibility for player (and AI) to select a target if a
monster is
in the way
--
Björn Bergström
roguelike development [http://roguelikedevelopment.org]
dweller - cellphone roguelike [http://roguelikedevelopment.org/dweller]
Mushrooms only give 1 hp = 