G
Guest
Guest
Archived from groups: rec.games.roguelike.development,rec.games.roguelike.announce,rec.games.roguelike.misc (More info?)
Hi,
Because of the problems detected with the load/save routines of previous
versions of Dweller I feel forced to release a new version earlier than
expected. The new release includes a first take on enchanted items, UI
improvements and several other goodies. See the release list below. Merry
christmas to all and a happy new year!
DOWNLOAD
http://www.roguelikedevelopment.org/dweller/Dweller.jar
http://www.roguelikedevelopment.org/dweller/Dweller.jad
Nokia fullscreen version
http://www.roguelikedevelopment.org/dweller/DwellerN.jar
http://www.roguelikedevelopment.org/dweller/DwellerN.jad
http://www.roguelikedevelopment.org/dweller/Dweller.txt
http://www.roguelikedevelopment.org/dweller/index.wml
CHANGES
2004-12-19 v.0.6.25
NEW Added "You see xxx" message in targeting mode for both monsters and
items
2004-12-17 v.0.6.24
FIX No more level up screen if dying and getting a level up in the same
round.
FIX Arrows should never replace current item on ground (for real this time
🙂
CHANGE Made potions regain a fixed amount of HP/MP
2004-12-10 v.0.6.23
NEW Inventory remembers last selected position -> less scrolling
NEW Targeting interface remembers last target
NEW Added two new room types
FIX Strange LOS glitches fixed
CHANGE Made some minor change to the dungeon generation code
CHANGE Modified item rarity of items drops from killed monsters
2004-12-09 v.0.6.22
FIX Removed problem with items and monsters in walls on the surface level
CHANGE Toned down xp received from perfect hits
CHANGE Stat increase will occur less often once on higher player levels
2004-12-08 v.0.6.21
FIX Corrected the ClassCastException bug when loading a game
NEW A first version of magically enchanted/cursed items
2004-12-07 v.0.6.20
CHANGE No need to show "miss" if "fumble"
CHANGE Always center on player even when screen extent goes outside map
boundary -> fewer messages that cover game area
2004-12-02 v.0.6.19
FIX Corrected typo 'fail' -> 'fails'
FIX Weapon enchantment effects no longer shown if the target died by the
normal
attack damage
--
Björn Bergström
roguelike development [http://roguelikedevelopment.org]
dweller - cellphone roguelike [http://roguelikedevelopment.org/dweller]
Hi,
Because of the problems detected with the load/save routines of previous
versions of Dweller I feel forced to release a new version earlier than
expected. The new release includes a first take on enchanted items, UI
improvements and several other goodies. See the release list below. Merry
christmas to all and a happy new year!
DOWNLOAD
http://www.roguelikedevelopment.org/dweller/Dweller.jar
http://www.roguelikedevelopment.org/dweller/Dweller.jad
Nokia fullscreen version
http://www.roguelikedevelopment.org/dweller/DwellerN.jar
http://www.roguelikedevelopment.org/dweller/DwellerN.jad
http://www.roguelikedevelopment.org/dweller/Dweller.txt
http://www.roguelikedevelopment.org/dweller/index.wml
CHANGES
2004-12-19 v.0.6.25
NEW Added "You see xxx" message in targeting mode for both monsters and
items
2004-12-17 v.0.6.24
FIX No more level up screen if dying and getting a level up in the same
round.
FIX Arrows should never replace current item on ground (for real this time
🙂
CHANGE Made potions regain a fixed amount of HP/MP
2004-12-10 v.0.6.23
NEW Inventory remembers last selected position -> less scrolling
NEW Targeting interface remembers last target
NEW Added two new room types
FIX Strange LOS glitches fixed
CHANGE Made some minor change to the dungeon generation code
CHANGE Modified item rarity of items drops from killed monsters
2004-12-09 v.0.6.22
FIX Removed problem with items and monsters in walls on the surface level
CHANGE Toned down xp received from perfect hits
CHANGE Stat increase will occur less often once on higher player levels
2004-12-08 v.0.6.21
FIX Corrected the ClassCastException bug when loading a game
NEW A first version of magically enchanted/cursed items
2004-12-07 v.0.6.20
CHANGE No need to show "miss" if "fumble"
CHANGE Always center on player even when screen extent goes outside map
boundary -> fewer messages that cover game area
2004-12-02 v.0.6.19
FIX Corrected typo 'fail' -> 'fails'
FIX Weapon enchantment effects no longer shown if the target died by the
normal
attack damage
--
Björn Bergström
roguelike development [http://roguelikedevelopment.org]
dweller - cellphone roguelike [http://roguelikedevelopment.org/dweller]

