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Archived from groups: rec.arts.int-fiction,rec.games.int-fiction (More info?)
No, this isn't a repeated message that got stuck in the news queues - it
really is my second TADS update announcement of the day. This time it's a
new TADS 2 release - version 2.5.8. There are no significant new features
here; it's mostly just bug fixes. (As you've probably noticed, I'm spending
most of my "new feature" time on TADS 3 these days.)
htads_authkit_258.zip - Windows HTML TADS 2.5.8 Author's Kit
tadsexe_258.zip - TADS real-mode DOS compiler/tools (version 2.5.8)
tadsexx_258.zip - 16-bit protected-mode DOS compiler/tools
tads32_258.zip - 32-bit Windows console-mode compiler/tools
htmltdb_258.zip - Windows HTML TADS Workbench (this is also in the Author's
Kit)
htmltads_258.zip - Windows HTML TADS 2.5.8 (also in the Author's Kit)
tadsrun_258.zip - real-mode DOS interpreter
tadslib_258.zip - library source code (adv.t, std.t)
adv.t - library source as a plain text file
std.t - library source as a plain text file
tads_src_258.zip - generic (portable) TADS 2.5.8 source code
htads_src_258.zip - HTML TADS (Windows + portable) source code
These are mostly DOS/Windows versions, but the source code is there to
enable the updates to propagate to other platforms. If you're on DOS or
Windows, you should only need one of the versions above - most people with
modern PC's running Windows 95/98/Me/NT/2000/XP will want the Author's Kit
and/or the Player Kit (which was in the batch of uploads I announced earlier
today). If you're running DOS (not Windows), you'll probably want either
the real-mode (tadsexe_258.zip) or 16-bit protected-mode (tadsexx_258.zip)
versions - if you have at least a 286 processor, the protected-mode version
is probably the better of the two, since it lets you use more memory.
As usual, the files will be in the "unprocessed" directory until they move
to their permanent homes, generally under the /programming/tads2 directory
tree.
--Mike
mjr underscore at hotmail dot com
No, this isn't a repeated message that got stuck in the news queues - it
really is my second TADS update announcement of the day. This time it's a
new TADS 2 release - version 2.5.8. There are no significant new features
here; it's mostly just bug fixes. (As you've probably noticed, I'm spending
most of my "new feature" time on TADS 3 these days.)
htads_authkit_258.zip - Windows HTML TADS 2.5.8 Author's Kit
tadsexe_258.zip - TADS real-mode DOS compiler/tools (version 2.5.8)
tadsexx_258.zip - 16-bit protected-mode DOS compiler/tools
tads32_258.zip - 32-bit Windows console-mode compiler/tools
htmltdb_258.zip - Windows HTML TADS Workbench (this is also in the Author's
Kit)
htmltads_258.zip - Windows HTML TADS 2.5.8 (also in the Author's Kit)
tadsrun_258.zip - real-mode DOS interpreter
tadslib_258.zip - library source code (adv.t, std.t)
adv.t - library source as a plain text file
std.t - library source as a plain text file
tads_src_258.zip - generic (portable) TADS 2.5.8 source code
htads_src_258.zip - HTML TADS (Windows + portable) source code
These are mostly DOS/Windows versions, but the source code is there to
enable the updates to propagate to other platforms. If you're on DOS or
Windows, you should only need one of the versions above - most people with
modern PC's running Windows 95/98/Me/NT/2000/XP will want the Author's Kit
and/or the Player Kit (which was in the batch of uploads I announced earlier
today). If you're running DOS (not Windows), you'll probably want either
the real-mode (tadsexe_258.zip) or 16-bit protected-mode (tadsexx_258.zip)
versions - if you have at least a 286 processor, the protected-mode version
is probably the better of the two, since it lets you use more memory.
As usual, the files will be in the "unprocessed" directory until they move
to their permanent homes, generally under the /programming/tads2 directory
tree.
--Mike
mjr underscore at hotmail dot com
