Archived from groups: rec.games.trading-cards.jyhad (
More info?)
>> i always find it pleasant that in the description it says
>>what the deck is supposed to do
>Ah, sorry about that. I use that field to put in reminders to myself.
For myself i do that too, but if i want others to read it i try to get
it in
>> i love Lifeboons,...not that much of a fan of major boon
>> myself. How do your preds vamps go to torpor?
>Not sure I get you here. Aren't you confusing it with Minor Boon?
>Anyway, the idea is to wait for my predator to be bled (preferably for
>1), and take the bleed. This discourages my predator from bleeding me
>for a lot (as she would only be bleeding herself).
Brainfart, sorry,..you are right. I am not too fond of the card to be
hnoust, especially since you can deflect.
>>> Action (26 cards)
>>> 4 Precognizant Mobility
>>you DO want to untap, but you are not playing the Goblin?
>I have no vampire with a capacity above 7. The PM's aren't
>for my own vampires; they are for untapping another vampire,
>so that it can be stolen with Spirit Marionette. People tend
>to leave them tapped in order to stop you doing this.
Uhm,...well, that is exactly what i meant,...you can use the goblin to
untap Their minions as well (as long as they are not cam).
>>>> 1 Revelation of the Sire
>>>> 2 Sanguine Instruction
>> is this really worth it? Do you NEED 3 or 4 vamps that can
>> play Marionettes at superior?
>No, but I can really use 3 vampires who can all play Renewed
>Vigor at superior on each other.
Ok,...why?
>> 6 Repulsion
>If you are scared of guys with 2 intercept,...did you
>consider Neutral Guard?
>I did, but I never seem to meet any younger vampires. All I
>ever see trying to block me are capacity 8+. I do like the
>burning angle, though... hadn't thought of that.
ok, different environments, different cards
>>> 1 The Unmasking
>>huh? Are there no ally-decks in your environment?
>No.
Ok,...well in that case it is a good card to play.
And i say, build an ally deck, if it is missing in your environment.
They can be good!
>>> 1 Wormwood (or Thirst)
>>I would chose different events,...events that at least dont
>>help others much. Port Authority?
>Port Authority is Government, not Gehenna. The whole point
>about the events is: a) to be able to play Fall of the
>Camarilla (requires 3 Gehenna cards), and b) to play Alia,
>God's Messenger (just because she's Alia). I tried to pick
>events that aren't too hard to put into play, that I can
>replace soon, and that have some synergy with the rest of
>the deck (for example, torpid blood and Miriam's special, or
>inferior Renewed Vigor).
Right forgot about the not-gehenna part of events. Thing remains the
same though about Anthelios, to me it looks like you give others more
than yourself. If you play anthelios, at least play DI's and Suddens.
and preferably fit in parthenons.
Blood trade is easy to play btw, if you remove your boons from the
deck. Blood weakens probably doesnt hurt you as much as others. and
thirst is ok too against weenie decks.
>>Well,...DI is a pretty good card,
>It is, but I'd have to hold on to it forever in expectation
>of a possible PTO. Then I'd just get hit with a second PTO,
>after I'd used up my DI. If there are no Justicars or Inner
>Circlers (because there is no Camarilla) then that's that
>problem solved.
True, (unless kemintiri is on the table
)but if you intend to keep
playing anthelios you can get it back in hand if you expect a deck
plays it,...
Perhaps it is a good thing btw, if you really feel that the Fall is
necesaary to get another fortshritt
>Anyway, that helped a lot, thanks! Especially about Neutral
>Guard. It would go: Spirit Marionette a vampire with FOR,
>take away all its blood but one with Heidelberg Castle,
>bleed using Neutral Guard (for), and Daring the Dawn at
>inferior, burn the vampire. Is that right?
That's it yep
W