Archived from groups: alt.games.whitewolf (
More info?)
<<<<> note that as a new storygamer myself, i bought ghost stories and am
looking
> forward to receiving it this week (from rpg-shop online store). will let you
> know what i think. i wanted to get antagonists too but I felt that ghost
> would help me with storylines...it doesn';t mean you have to follow those
> pre-written plots it can be very helpful as a guide for other chronicles.
This could be a good use for it -- it's can be useful to look at
existing scenarios to see how they get written and what they should look
like. And, of course, nothing stops you from using them as written as well.
That said, Antagonists is looking pretty good. I haven't really delved
into it yet -- I started on Fair Folk but then got distracted by
Coteries, and figure I will switch over to Antagonists once I've
finished off the first Coteries chapter -- but it looks damn useful.
The last chapter more of a Monster Manual than a toolkit, but the first
three are much more frank discussions of how to make things work in games.
....>>>>
I just received Ghost Stories and am glad to say it was a worthy purchase. It
really can help a newbie like myself and discusses what the GM should expose to
the players and what he/she should hold back. The stories are good but the
explainations on how to present them to the players are even better. There is
one very gruesome story (Magnus) but I can already create some useful threads
from it for a different chronicle if i wish.
I look forward to picking up Antagonists once I get some more spending $$.
Tom M.