Archived from groups: rec.games.computer.ultima.online (
More info?)
JMC wrote:
> Ice <nobody@noplace.com> wrote in
> news:tvll4151k34f3qkmqvcut2dkstgrsmavea@4ax.com:
>
>
>>On Wed, 30 Mar 2005 10:42:13 -0600, JMC
>><jmcastle@mindspring.NOSPAM.com> wrote:
>>
>>
>>>Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
>>>Even tho my account is long gone I am curious if OSI is taking any
>>>steps to revive this once great game? If you compare UO to the
>>>current MMORPGs out there (EQ, WoW, etc) it has a lot going for it;
>>>housing, a great tradeskill system, etc. Is there any talk of them
>>>retooling the client to bring it up to date graphics wise?
>>
>>Have you even looked at the 3D client that is used now. There are a
>>lot of us that would quit UO if they tried to make it look like EQ and
>>WoW. Some of us cant play EQ or WoW because of the 3D client,
>>so we do not "want" them to take away the 2D client.
>>
>>Spend a little cash and get the new Samurai Empire and give it a try.
>>This is not the place to start about how great the "Dreadlord days"
>>were. The few of us that are still around HATED that time.
>>UO is a different game now, with totally different requirement.
>>
>
>
> Thanks for the reply
It wasn't my intention to 'pine about the old
> days'. I for one was glad when they did the felucca/tramel thing because
> so much of the PvP was non-consensual 'pick on the poor guy trying to
> mine' garbage.
>
> With regards to the client, I quit around the time they released that
> initial 'new' client because it ran horribly. My understanding from
> reading many posts since then is that people still opt to use the
> original/old client which makes perfect sense to me.
> My question was if OSI had any plans to release a 3d-accelerated client
> that still stuck to the tried and true 3rd person, top-down view that has
> been the staple of Ultima. I don't expect them to change it to an EQ/WoW
> or 1st person perspective.
>
> I understand that UO still enjoys a niche place in the market but with
> the cancelation of UO2 and their refocusing on UO I was just curious if
> there was any buzz about making moves to bring in more new people, beyond
> just the release of expansions such as Samurai Empire? I realize this
> will ruffle the feathers of old school UO'ers, but lets be honest; if you
> pick up and look at the box for Samurai Empire (as I did this weekend at
> Best Buy) it is hard to imagine them luring new players with those dated
> graphics - and yes I know there is a great game hiding underneath
You're absolutely right, I think that the "lack" of "modern" graphics,
compared to the newer titles available, will make it hard to attract
new-young players. I use the 3D-client, only for one reason really, I
like to be able to have bigger bags in my rucksack
. If it weren't
for that little detail, I would still use the 2D client.
UO is till the best MMORPG game outthere in my opinion, but I'm an
"old-school" UO'er
, but I have tried some other games as well. I
even tried the WoW beta for a while but got tired real quick of it. I
seemed to be another Anarchy Online game, mission/quests all the time,
and No housing!
You're original question was about a new client. I haven't seen anything
about that in the boards or on the UO site at all, so I guess we have to
stuck to the old ones a while longer
I wouldn't mind though if they
developed a client with a bit like the Heretic 2 perspective. That one
was really cool
/ZW