Archived from groups: rec.games.trading-cards.jyhad (
More info?)
Colin Riggs <colinriggs@yahoo.com> wrote:
: "Teemu T Vilen" <tvilen@cc.helsinki.fi> wrote in message
: news:cvs86h$hub$2@oravannahka.helsinki.fi...
:> MoaK takes away an action, how? You slap it on your prey's minion, and
:> if it doesn't end up into a fight, another one of that meth's minions
:> takes 2 damage. And the minion taps.
: If you are saying that burning 2 blood isn't a strong enough effect, fine.
: If they want to avoid burning 2 blood, if thats a problem for them (and if
: you are playing MoaK, then you should make it a problem) then they have a
: take a prescribed course of action instead of doing whatever they normally
: would have.
I'm more interested in finding good use for the card, as I'm pretty fond
of dementation nastiness. Unpreventable damage, of course, complements
any Dementation deck with The Hauntings, Society of Leodolds, Sleep of
Reasons and the like. This much is obvious.
Point is however, that the conditions where the unpreventable damage of
MoaK are delivered are bit too uncertain. You complement a
Haunting/Society deck with Arsons, Bleeding the Vines and Sudden
Reversals to counter Blood Dolls and Hunting Grounds as an example. For
MoaK, I haven't yet figured out ways to make it more efficient and
valuable than, say Sleep of Reason.
Too bad MoaK is a rare. Will have to try it out with some proxies. I
always did like my different attempts at Lunatic Eruptions decks and the
like. It's always great fun making opposing Vamps do what they weren't
designed to do. And it's fun to slap Lunatic Eruptions on the Beast as
well, just to make sure he doesn't forget which way the prey was
😉
:> Smiling Jack? "Ok, you just hit me with MoaK and have Smiling Jack in
:> play. Ok, I'll burn Jack. If you block me, I don't have to take 2 damage
:> later this turn, if you don't block, Jack burns. Doesn't sound like a
:> dream combo to me.
: You would want to make them burn more than 2 blood in the resulting combat,
: obviously.
Again, MoaK has no effect as to what an opposing minion would have
wanted to do anyways. Unless you explicitly want to give an opponent
more motivation to use a specific minion to burn Smiling Jack taking a
possible combat into account that might be feasible. I just fail to
picture the situation.
:> Anyone want to trade nicely balanced Mind of a Killers into ver nicely
:> balanced Glass Walker Pacts, highly useful Lifeless Tongues and
:> long-awaited Baals Bloody Talons?
: I am not sure exactly what you mean, but all of those cards have decks to go
: into. Lifeless Tounges is certainly the sketchiest, a combat intercept deck
: that has necromancy and expects to burn minions. There is some
: redlist/trophy synergy there. Glass Walker pact goes with a jar the
: soul/Baleful doll blood reduction strategy, Baals bloody Talons provides
: another level of nut-punchy-ness to the Assamites. Still asssuming your
: weighted walking stick is going to burn anyway, you can get some pretty big
: agg damage, combine with thin blood and thats a lot of burned minions.
Ah, I always forget those Weighted Walking Sticks

Got me there.
Likewise I always forget that the reason I never use Blood Agony is the
"not usable the first round of combat" restriction. Very marginal still,
and a rare combat card you'd like to use half a dozen in a deck with
those sticks.
What I don't quite appreciate with GW Pact is how easily it can be
burned and how it costs you cards. Theoretically it can complement a
deck type nobody uses pretty nicely.
😛
Don't get me wrong, I appreciate threads like this the most in this
newsgroup

Anyone been tinkering with the new Ravnos cards, especially
Reality/ Undue Influence/ Trick of Danya?
//T
: Will these decks be as good as weenie dominate? No.
: Can they do well in tournaments? Thats up to you.
: Colin Strauss Riggs