For a personal project, I'm taking very high res screenshots of some games.
I'm using a Dell Inspiron 7559, with a i7-6700hq cpu, a 1tb hdd, a 64 gigabyte ssd, 8 gigabytes of RAM, and a Nvidia Geforce GTX 960m 4gb GPU, in addition to an Intel Integrated HD Graphics 530.
I've been running GeDoSaTo to increase the resolution, and have turned down all the settings in the games to the minimum that will still achieve my desired results, to the point of even disabling the rendering of most of the scenery. Finally, I'm also using MSI Afterburner to cap the FPS at 5 to reduce the load on the GPU as much as possible.
Right now, I'm able to run games at 16k, although when I do there isn't enough vram remaining to actually take a screenshot, since ~3700mb of the vram is used, according to GPU-Z. Ideally, I'd like to take screenshots at 32k, if not 64k and beyond.
Is there any way that I can use my integrated graphics, my RAM, my SSD, or even, god forbid, my HDD to somehow allow for the equivalent of increasing the vram?
All other threads I've seen about this brought up the point that using RAM would slow down the GPU significantly, and ended there. However, since I'm not going for a playable experience, and could probably deal with a sub-1 FPS framerate if I had to, as long as it increases the vram, so the slowdown seems like a non-issue. Any help is much appreciated!
EDIT: I tried running it on the Integrated Graphics HD, with the same settings, in hope that it would automatically allocate enough ram. It seems to work well enough in 8k, but as soon as I go to 16k, it instantly crashes.
I'm using a Dell Inspiron 7559, with a i7-6700hq cpu, a 1tb hdd, a 64 gigabyte ssd, 8 gigabytes of RAM, and a Nvidia Geforce GTX 960m 4gb GPU, in addition to an Intel Integrated HD Graphics 530.
I've been running GeDoSaTo to increase the resolution, and have turned down all the settings in the games to the minimum that will still achieve my desired results, to the point of even disabling the rendering of most of the scenery. Finally, I'm also using MSI Afterburner to cap the FPS at 5 to reduce the load on the GPU as much as possible.
Right now, I'm able to run games at 16k, although when I do there isn't enough vram remaining to actually take a screenshot, since ~3700mb of the vram is used, according to GPU-Z. Ideally, I'd like to take screenshots at 32k, if not 64k and beyond.
Is there any way that I can use my integrated graphics, my RAM, my SSD, or even, god forbid, my HDD to somehow allow for the equivalent of increasing the vram?
All other threads I've seen about this brought up the point that using RAM would slow down the GPU significantly, and ended there. However, since I'm not going for a playable experience, and could probably deal with a sub-1 FPS framerate if I had to, as long as it increases the vram, so the slowdown seems like a non-issue. Any help is much appreciated!
EDIT: I tried running it on the Integrated Graphics HD, with the same settings, in hope that it would automatically allocate enough ram. It seems to work well enough in 8k, but as soon as I go to 16k, it instantly crashes.