I've been thinking of upgrading my displays and looking at ultrawides but would prefer just tripple wide screen.
I was wondering is there a software out there that can make it so that when I maximize a window on my center monitor, the window will use 1/3 to 1/2 of the side monitors hence simulating a wide monitor. This is to have toolbars and such all out without having to sacrifice space or having to resize or snap all my windows. This would simulate 4:3 monitors on sides and ultrawide on center when I need it.
all 3 monitors will when a window is maximized into it, take that new size everytime without snapping involved.
Basicaly make the center monitor BE that wide size. I tried display fuzion but doesn't seem to work that way.
PS: it's not for gaming, and I don't mind having the bezels there in between, just wondering if that's possible.
Normal Snapping wouldn't work either because if I run a program in windowed full screen, it will full screen to the center monitor only, I'd like full screen to pop onto the side monitor as well as shown in the graphic up there.
I was wondering is there a software out there that can make it so that when I maximize a window on my center monitor, the window will use 1/3 to 1/2 of the side monitors hence simulating a wide monitor. This is to have toolbars and such all out without having to sacrifice space or having to resize or snap all my windows. This would simulate 4:3 monitors on sides and ultrawide on center when I need it.
all 3 monitors will when a window is maximized into it, take that new size everytime without snapping involved.
Basicaly make the center monitor BE that wide size. I tried display fuzion but doesn't seem to work that way.
PS: it's not for gaming, and I don't mind having the bezels there in between, just wondering if that's possible.
Normal Snapping wouldn't work either because if I run a program in windowed full screen, it will full screen to the center monitor only, I'd like full screen to pop onto the side monitor as well as shown in the graphic up there.