Anybody watch 60 Minutes tonight?

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They did a story on the kid who killed three police officers in 'bama and
how he was "trained" by the "murder simulator" that is Grand Theft Auto, and
thus a lawsuit has been filed by lawyer Jack Thompson on behalf of the
victims, naming Take 2, Sony, Walmart and Gamestop as defendants.

The report overall was pretty balanced, but any airtime given to that
crusading asshat Thompson makes me throw up in my mouth a little bit. I
would like to read the statement from Wal-Mart that they flashed briefly on
the screen, since it looked like it called out Thompson's movites in
particular.

Some fun Jack Thompson background:

http://www.reason.com/links/links091003.shtml

http://en.wikipedia.org/wiki/Jack_Thompson_(attorney)

The Wikipedia entry is expecially interesting. Thompson loves to say that
the heads of six major health care organizations testified before Congress
that violent video games lead to violence, when in fact the report he's
refering to concludes, "We in no way mean to imply that entertainment
violence is the sole, or even necessarily the most important factor
contributing to youth aggression, anti-social attitudes, and violence.
Family breakdown, peer influences, the availability of weapons, and numerous
other factors may all contribute to these problems. Nor are we advocating
restrictions on creative activity."

It's called freedom of creative expression, asshat. Crack down on retailers
who sell M-rated games to kids and leave us well-adjusted game-playing
adults alone.

-Z-
 
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it was on the news here in New Orleans. I didn't get to watch it. I tell
you one thing tho, I found a lil hole in the lettuce of my salad from
Mcdonalds and I am gonna sue the pants off of them tomorrow.

Zackman wrote:
> They did a story on the kid who killed three police officers in 'bama and
> how he was "trained" by the "murder simulator" that is Grand Theft Auto, and
> thus a lawsuit has been filed by lawyer Jack Thompson on behalf of the
> victims, naming Take 2, Sony, Walmart and Gamestop as defendants.
>
> The report overall was pretty balanced, but any airtime given to that
> crusading asshat Thompson makes me throw up in my mouth a little bit. I
> would like to read the statement from Wal-Mart that they flashed briefly on
> the screen, since it looked like it called out Thompson's movites in
> particular.
>
> Some fun Jack Thompson background:
>
> http://www.reason.com/links/links091003.shtml
>
> http://en.wikipedia.org/wiki/Jack_Thompson_(attorney)
>
> The Wikipedia entry is expecially interesting. Thompson loves to say that
> the heads of six major health care organizations testified before Congress
> that violent video games lead to violence, when in fact the report he's
> refering to concludes, "We in no way mean to imply that entertainment
> violence is the sole, or even necessarily the most important factor
> contributing to youth aggression, anti-social attitudes, and violence.
> Family breakdown, peer influences, the availability of weapons, and numerous
> other factors may all contribute to these problems. Nor are we advocating
> restrictions on creative activity."
>
> It's called freedom of creative expression, asshat. Crack down on retailers
> who sell M-rated games to kids and leave us well-adjusted game-playing
> adults alone.
>
> -Z-
>
>
 

pat

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If it were my rules, I would ban firearms altogether so violent sickos can
live out their killing spree fantasies through video games. And for the
people that make their own guns and then use them to kill someone... well
they will be given a slow and tortuous death. My country would rule!!111!!!

"Zackman" <zackman@SPAMISEVILearthling.net> wrote in message
news:zcadncTxvOZzeLbfRVn-3Q@giganews.com...
> They did a story on the kid who killed three police officers in 'bama and
> how he was "trained" by the "murder simulator" that is Grand Theft Auto,
> and thus a lawsuit has been filed by lawyer Jack Thompson on behalf of the
> victims, naming Take 2, Sony, Walmart and Gamestop as defendants.
>
> The report overall was pretty balanced, but any airtime given to that
> crusading asshat Thompson makes me throw up in my mouth a little bit. I
> would like to read the statement from Wal-Mart that they flashed briefly
> on the screen, since it looked like it called out Thompson's movites in
> particular.
>
> Some fun Jack Thompson background:
>
> http://www.reason.com/links/links091003.shtml
>
> http://en.wikipedia.org/wiki/Jack_Thompson_(attorney)
>
> The Wikipedia entry is expecially interesting. Thompson loves to say that
> the heads of six major health care organizations testified before Congress
> that violent video games lead to violence, when in fact the report he's
> refering to concludes, "We in no way mean to imply that entertainment
> violence is the sole, or even necessarily the most important factor
> contributing to youth aggression, anti-social attitudes, and violence.
> Family breakdown, peer influences, the availability of weapons, and
> numerous other factors may all contribute to these problems. Nor are we
> advocating restrictions on creative activity."
>
> It's called freedom of creative expression, asshat. Crack down on
> retailers who sell M-rated games to kids and leave us well-adjusted
> game-playing adults alone.
>
> -Z-
>
>
 
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"Zackman" <zackman@SPAMISEVILearthling.net> wrote in message
news:zcadncTxvOZzeLbfRVn-3Q@giganews.com...
>
> It's called freedom of creative expression, asshat. Crack down on
> retailers who sell M-rated games to kids and leave us well-adjusted
> game-playing adults alone.
>


Amen to that. To add to that, I was happy to see Senator Tom Daschle's
defeat in the U.S. elections last year because of his unreasonably biased
agenda against the video game industry.
 

vinCe

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"N. O. Saints and Atlanta Braves Fan" wrote

> it was on the news here in New Orleans. I didn't get to watch it. I tell
> you one thing tho, I found a lil hole in the lettuce of my salad from
> Mcdonalds and I am gonna sue the pants off of them tomorrow.

Yuk.

You know how they made the hole don't you?
 
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"Pat" <no@spam.com> wrote in message
news:nFSWd.3463$cN6.1997@newsread1.news.pas.earthlink.net...
> If it were my rules, I would ban firearms altogether so violent sickos can
> live out their killing spree fantasies through video games. And for the
> people that make their own guns and then use them to kill someone... well
> they will be given a slow and tortuous death. My country would
rule!!111!!!

If anything to get you out of my country, go for it.
 
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I have to take issue with the fellow who remarked how you don't have to
kill cops in GTA - the mission that the illustrated can only be
accomplished by shooting up the police station. I agree that they made
the game look like Cop Killer instead of GTA, but there are quite a few
spots where you have to shoot at the cops to get through the level. The
"free the imprisoned guy in the police station" is one of the more
memorable ones.
 
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Gil wrote:
> I have to take issue with the fellow who remarked how you don't have to
> kill cops in GTA - the mission that the illustrated can only be
> accomplished by shooting up the police station. I agree that they made
> the game look like Cop Killer instead of GTA, but there are quite a few
> spots where you have to shoot at the cops to get through the level. The
> "free the imprisoned guy in the police station" is one of the more
> memorable ones.
>

Yes there are those few levels that require it, or it is pretty much
necessary. I think the way I stated it was something to the effect of
you could get through most of it/the bulk of it/or largest percentage of
it without having to actually kill the cops. There are instances but
they are not the focus of the entire game and something one has to do
constantly. You can avoid the law when they are after you and use the
paint shops, bribe stars, change of clothes, and the such to avoid
having to confront/kill them.

One other thing I forgot to mention in my other post. They really did
not go into the fact that the law comes after you for doing bad/wrong
things in the game. No real mention of that, and that like in real life
there are going to be consequences for bad behavior/actions.
 

pat

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You are an evil gun owner. You like to kill things for fun.


"Kroagnon" <kroagnon@kroagnon.com> wrote in message
news:112ot00a9n8dj5b@news.supernews.com...
>
> "Pat" <no@spam.com> wrote in message
> news:nFSWd.3463$cN6.1997@newsread1.news.pas.earthlink.net...
>> If it were my rules, I would ban firearms altogether so violent sickos
>> can
>> live out their killing spree fantasies through video games. And for the
>> people that make their own guns and then use them to kill someone... well
>> they will be given a slow and tortuous death. My country would
> rule!!111!!!
>
> If anything to get you out of my country, go for it.
>
>
 
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Zackman wrote:

<snip>

"Video games don't cause violence and I'll kill anyone who says otherwise."
--The Gord. www.actsofgord.com
 
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Pat wrote:
>
> Good, I think Scotland has the right idea. The only people that need them
> should be police and military.
>
tough call as then you're in danger of a police state.

--
Paul (everybody hurts sometimes)
------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/
 
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Pat wrote:
>
> You are an evil gun owner. You like to kill things for fun.

Not only that, but it's HIS country.

--
Paul (everybody hurts sometimes)
------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/
 

pat

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And not only are you a gun weilding hunter killer of animals for fun, you're
probably also a Christian which is ironic considering that Jesus was a
peaceful man who would never have carried a gun. "turn the other cheek" was
part of his philosophy... son of god (is there a god?) or a mortal man who
died a martyr. Who knows. Still they are nice values to live by. At any
rate, YOU ARE EVIL!!!1!!


"Kroagnon" <kroagnon@kroagnon.com> wrote in message
news:112ot00a9n8dj5b@news.supernews.com...
>
>
> If anything to get you out of my country, go for it.
>
>
 

pat

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Oh and you're probably also into NASCAR lol!
I'm a profiler. I know these things.

> If anything to get you out of my country, go for it.
>
>
 
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"Zackman" <zackman@SPAMISEVILearthling.net> wrote

> The Wikipedia entry is expecially interesting. Thompson loves to say that
> the heads of six major health care organizations testified before Congress
> that violent video games lead to violence, when in fact the report he's
> refering to concludes, "We in no way mean to imply that entertainment
> violence is the sole, or even necessarily the most important factor
> contributing to youth aggression, anti-social attitudes, and violence.
> Family breakdown, peer influences, the availability of weapons, and
> numerous other factors may all contribute to these problems. Nor are we
> advocating restrictions on creative activity."

Violent video games don't "lead" to violence, but the statement says they
help lead someone to violence. That's what they said.
 
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"Pat" <no@spam.com> wrote in message
news:nFSWd.3463$cN6.1997@newsread1.news.pas.earthlink.net...
> If it were my rules, I would ban firearms altogether so violent sickos can
> live out their killing spree fantasies through video games. And for the
> people that make their own guns and then use them to kill someone... well
> they will be given a slow and tortuous death. My country would
> rule!!111!!!
>

You guys are as ignorant about guns as some people are about video games.
 
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"Pat" <no@spam.com> wrote in message
news:si_Wd.3594$cN6.757@newsread1.news.pas.earthlink.net...
> Good, I think Scotland has the right idea. The only people that need them
> should be police and military.
>

Yeah, the thousands of people who saved their own lives this year here in
the U.S. with firearms didn't "need" them.
 
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"Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
news:422C8E77.51F8FE4E@blueyonder.co.uk...
> Pat wrote:
>>
>> Good, I think Scotland has the right idea. The only people that need them
>> should be police and military.
>>
> tough call as then you're in danger of a police state.

Yeah, and you're in danger of any felons who decide not to obey the law.
 
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Fred Liken wrote:

> Violent video games don't "lead" to violence, but the statement says
> they help lead someone to violence. That's what they said.

The report says violent entertainment (they don't single out video games
over movie or TV) can be a contributing cause, though it is recognized as
less of a contributor than several other factors.

But that's not what Jack Thompson, who frequently cites this report, says.
To hear him put it, video games are murder simulators (a term he stole from
David Grossman, who looks downright sane compared to Thompson) that train
impressionable young teenaged minds to kill, and the industry should not be
allowed to make them. Not that they shouldn't be sold to minors, that they
should not be allowed to EXIST, period.

-Z-
 
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Gil wrote:
>
> I have to take issue with the fellow who remarked how you don't have to
> kill cops in GTA - the mission that the illustrated can only be
> accomplished by shooting up the police station. I agree that they made
> the game look like Cop Killer instead of GTA, but there are quite a few
> spots where you have to shoot at the cops to get through the level. The
> "free the imprisoned guy in the police station" is one of the more
> memorable ones.

Gil, I assume the mission is in Vice City?

In SA the bad guy is a cop, but he is a very bad man, not an
honourable man with whom you would trust your ill grandmother. I don't
see why we distinguish shooting cops from shooting normal people,
except it fits nicely with this guy's case. the sad fact is some cops
slipped up and an unstable person took an opportunity, a bad and evil
decision which had nothing to do with video games and everything to do
with him and the cops responsible for his arrest.

--
Paul (everybody hurts sometimes)
------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/
 
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massivegrooves wrote:
>
> Gil wrote:
> > I have to take issue with the fellow who remarked how you don't have to
> > kill cops in GTA - the mission that the illustrated can only be
> > accomplished by shooting up the police station. I agree that they made
> > the game look like Cop Killer instead of GTA, but there are quite a few
> > spots where you have to shoot at the cops to get through the level. The
> > "free the imprisoned guy in the police station" is one of the more
> > memorable ones.
> >
>
> Yes there are those few levels that require it, or it is pretty much
> necessary. I think the way I stated it was something to the effect of
> you could get through most of it/the bulk of it/or largest percentage of
> it without having to actually kill the cops. There are instances but
> they are not the focus of the entire game and something one has to do
> constantly. You can avoid the law when they are after you and use the
> paint shops, bribe stars, change of clothes, and the such to avoid
> having to confront/kill them.
>
> One other thing I forgot to mention in my other post. They really did
> not go into the fact that the law comes after you for doing bad/wrong
> things in the game. No real mention of that, and that like in real life
> there are going to be consequences for bad behavior/actions.

yup. There are quite moral things in these later GTA games but i think
we'd be blind to say they are a good lesson for anyone. The sad few
people who do get affected by things they see or read or whatever will
always find some trigger. I still think that the only trigger in this
case was an underestimation of a prisoner's condition and need to
escape.

Gun culture is a bad thing, let's make no bones about that, but GTA SA
is a fantastic release from the frustrations of modern life
--
Paul (everybody hurts sometimes)
------------------------------------------------------
Stop and Look
http://www.geocities.com/dreamst8me/
 
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"Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
news:422CB6F0.85F25245@blueyonder.co.uk...
> massivegrooves wrote:
>>

>
> Gun culture is a bad thing, let's make no bones about that,



Oh, I'll make bones about that all right. In fact, I contend that gun
culture is a *good* thing.
 
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This doesn't surprise me at all. I'm certain there have been other
crimes committed by Black youth influenced by this game. (as if they
need any encouragement to commit violence.. highest crime rate in the
country) Note, too, who this particular Black thug killed.

Anyone hear about this case on their local news channel? I certainly
didn't. That's the modus operandi of the American media. Who's ever
heard of this case? http://www.wichita-massacre.com/

Perusing some of the posts, I came across a particularly idiotic one:

>>>If it were my rules, I would ban firearms altogether so violent
sickos can
live out their killing spree fantasies through video games. And for the

people that make their own guns and then use them to kill someone...
well
they will be given a slow and tortuous death. My country would
rule!!111!!! <<<

If it were my rules, I would ban mentally retarded people from
reproducing.
 
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Paul Heslop wrote:
> massivegrooves wrote:
>
>>Gil wrote:
>>
>>>I have to take issue with the fellow who remarked how you don't have to
>>>kill cops in GTA - the mission that the illustrated can only be
>>>accomplished by shooting up the police station. I agree that they made
>>>the game look like Cop Killer instead of GTA, but there are quite a few
>>>spots where you have to shoot at the cops to get through the level. The
>>>"free the imprisoned guy in the police station" is one of the more
>>>memorable ones.
>>>
>>
>>Yes there are those few levels that require it, or it is pretty much
>>necessary. I think the way I stated it was something to the effect of
>>you could get through most of it/the bulk of it/or largest percentage of
>>it without having to actually kill the cops. There are instances but
>>they are not the focus of the entire game and something one has to do
>>constantly. You can avoid the law when they are after you and use the
>>paint shops, bribe stars, change of clothes, and the such to avoid
>>having to confront/kill them.
>>
>>One other thing I forgot to mention in my other post. They really did
>>not go into the fact that the law comes after you for doing bad/wrong
>>things in the game. No real mention of that, and that like in real life
>>there are going to be consequences for bad behavior/actions.
>
>
> yup. There are quite moral things in these later GTA games but i think
> we'd be blind to say they are a good lesson for anyone.

Lol...definitely wouldn't want to use that to teach anyone morals or
ethics, but there is some sense of right and wrong within the game ;)

>The sad few
> people who do get affected by things they see or read or whatever will
> always find some trigger. I still think that the only trigger in this
> case was an underestimation of a prisoner's condition and need to
> escape.
>
> Gun culture is a bad thing, let's make no bones about that, but GTA SA
> is a fantastic release from the frustrations of modern life

Yep, it really boils down to the mindset of the person and how desperate
they may be. All the blame the game is for is to keep his ass off of
death row, because he is too big a pussy to face the punishment for
what he has done...
 
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seems to me wrote:
> "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
> news:422CB6F0.85F25245@blueyonder.co.uk...
>
>>massivegrooves wrote:
>>
>
>>Gun culture is a bad thing, let's make no bones about that,
>
>
>
>
> Oh, I'll make bones about that all right. In fact, I contend that gun
> culture is a *good* thing.
>


For the record...I didn't write that.