Archived from groups: rec.games.empire (
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"Bob M" <b_marchese@yooha.com> wrote in message
news:1bKdnSHdmOub8xLcRVn-oA@comcast.com...
> "Bungholio" <empire_bungholioNOSAPM@verizon.net> wrote in message
> news
😱z6jd.2167$DB.134@trnddc04...
> > you don't have the BTU's, bozo.
> That's true unfortunately, so I put a couple hundred civs in my 0% cap and
> left them there over the update. It goes to 35%
> so now I can make some BTUs. But I don't want it to gain any more
efficiency
> because that will cost me $60 per
> update in capital expenses. I pull all but 1 of the civs out for the next
> update and surprise! It goes to 58% and neweff
> shows it will be 63% next time. D'oh!
>
> I just wanted to point out this unexpected consequence (for me anyway) of
> using rollover avail. I suppose another case of
> this might be if you were close to being broke and some damaged sectors
> rebuild unexpectedly, but that's probably down
> in the noise compared to tactics such as shooting up all an opponent's
> planes to so all the maintenance drives him broke at
> the update.
>
> -Bob M
>
>
info stop
Tom