Corrected, and note I did say "SLI" not "Quad SLI".
I would hate to see 32x AA performance on anything newer than UT2004. :lol:
True enough, yeah since there's no real 'Quad SLi' just SLi+SLi I will use that as my excuse. :twisted:
Funny thing is that the Quadro cards have had 32X for a while and the FireGLs for a more recent time, and IIRC they were adding 64X in nV's Quadro SLi.
Now the thing I'd like to see is whether 800x600 with 32X looks any better than 1024x768 @ like 6-8X. Of course that would be rather subjective, but I'd trust Cleeve to look into that. *Hint * Hint * 8)
I remember seeing a review where the reviewer prefered running 6X AA versus the higher resolution (it was like 16x12 versus 19x14) with no or 2X AA, whereas [H] usually prefer higher resolution to higher AA as a rule.
Anywhoo, I think you're right, these insane levels of AA are for when you go back and replay titles, that's theonly reason I use ATi's SmartShader, because it's neat playing a game matrix style or with Stylized B&W, but as a current game feature it's usually useless due to the performance impact.
I remember playing COD in ASCII mode, OMFG that was tough, and sniping was out of the question! 8O