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Archived from groups: alt.games.civ3 (More info?)

Is there any way of upgrading the units in an army? Like from tank to
modern armor.
 
Archived from groups: alt.games.civ3 (More info?)

As far as I know, no there isn't.

"St. Michael" <janinesotherlover@blablayahoo.ca> wrote in message
news:MPG.1b9d586bff3b5993989686@nntp...
> Is there any way of upgrading the units in an army? Like from tank to
> modern armor.
 
Archived from groups: alt.games.civ3 (More info?)

On Mon, 30 Aug 2004 20:38:06 GMT, "Vellu" <velimala@hotmail.com>
wrote:

>As far as I know, no there isn't.

There are a couple ways to do it. First one is exploiting a bug.
One early patch version of Civ3 allowed you to do this -- but risks
crashing the game. And of course, you can't use any of the
improvements of the final patches.

Second one requires C3C, and a scenario with plague. Armies may
lose units if present in a plague city. The bad risk is that the
entire army might go, and likely will before all the units within it
die separately.

Obsolete armies retain a couple of good uses. First, against the
AI, they make good defenders because the AI dislikes attacking them.
Because of that, they make good garrison units for taking cities.

Second, in a related vein, they are very effective pillagers. Run
around enemy territory taking out roads, and the AI isn't likely to
engage even a long obsolete army.

Ignoring the AI's fear of armies (actually, it looks more like a
fear of losing the attacking unit with little chance of victory),
armies do make decent city garrisons, good for peacekeeping even late
in the game with knights and such, and pillaging is always a good
option to consider in any era, if you aren't likely to win quickly.



>"St. Michael" <janinesotherlover@blablayahoo.ca> wrote in message
>news:MPG.1b9d586bff3b5993989686@nntp...
>> Is there any way of upgrading the units in an army? Like from tank to
>> modern armor.
>

--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
*Starfire Design Studio* <http://www.starfiredesign.com/>
 
Archived from groups: alt.games.civ3 (More info?)

In article <uc77j01qf7mu5o10vku8mihvvedcv1dou2@4ax.com>,
jeffsj@execpc.com says...
> On Mon, 30 Aug 2004 20:38:06 GMT, "Vellu" <velimala@hotmail.com>
> wrote:
>
> >As far as I know, no there isn't.
>
> There are a couple ways to do it. First one is exploiting a bug.
> One early patch version of Civ3 allowed you to do this -- but risks
> crashing the game. And of course, you can't use any of the
> improvements of the final patches.
>
> Second one requires C3C, and a scenario with plague. Armies may
> lose units if present in a plague city. The bad risk is that the
> entire army might go, and likely will before all the units within it
> die separately.
>
> Obsolete armies retain a couple of good uses. First, against the
> AI, they make good defenders because the AI dislikes attacking them.
> Because of that, they make good garrison units for taking cities.
>
> Second, in a related vein, they are very effective pillagers. Run
> around enemy territory taking out roads, and the AI isn't likely to
> engage even a long obsolete army.
>
> Ignoring the AI's fear of armies (actually, it looks more like a
> fear of losing the attacking unit with little chance of victory),
> armies do make decent city garrisons, good for peacekeeping even late
> in the game with knights and such, and pillaging is always a good
> option to consider in any era, if you aren't likely to win quickly.
>
>
>
> >"St. Michael" <janinesotherlover@blablayahoo.ca> wrote in message
> >news:MPG.1b9d586bff3b5993989686@nntp...
> >> Is there any way of upgrading the units in an army? Like from tank to
> >> modern armor.
> >
>
>
Thanks. Jeffery S. Jones your info is much appreciated.
 
Archived from groups: alt.games.civ3 (More info?)

In article <uc77j01qf7mu5o10vku8mihvvedcv1dou2@4ax.com>, jeffsj@execpc.com wrote:
>
> Ignoring the AI's fear of armies (actually, it looks more like a
>fear of losing the attacking unit with little chance of victory),
>armies do make decent city garrisons, good for peacekeeping even late
>in the game with knights and such, and pillaging is always a good
>option to consider in any era, if you aren't likely to win quickly.

The AI is more willing to attack an Army in a city than the same Army in the
open. Go figure.


Mike G
 
Archived from groups: alt.games.civ3 (More info?)

On Mon, 30 Aug 2004 21:51:26 GMT,
mtg@cornellc.cit.stumbling.block.cornell.edu (Mike Garcia) wrote:

>In article <uc77j01qf7mu5o10vku8mihvvedcv1dou2@4ax.com>, jeffsj@execpc.com wrote:
>>
>> Ignoring the AI's fear of armies (actually, it looks more like a
>>fear of losing the attacking unit with little chance of victory),
>>armies do make decent city garrisons, good for peacekeeping even late
>>in the game with knights and such, and pillaging is always a good
>>option to consider in any era, if you aren't likely to win quickly.
>
>The AI is more willing to attack an Army in a city than the same Army in the
>open. Go figure.

Taking a city is more valuable than destroying units out in the
field. Even though the Army is harder to kill (especially for larger
cities), it has to be done if the city is to be taken.

The AI will also deliberately go after wounded armies. Air and
artillery will hit any army which is well under half hit points, going
after them rather than still weaker single units.

Both of these things are smart ideas 🙂 In general, it is better
to take over a city than to destroy the units around it. But if you
have a shot at easy kills on wounded units, especially tough things
like Armies, go for it.

--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
*Starfire Design Studio* <http://www.starfiredesign.com/>
 
Archived from groups: alt.games.civ3 (More info?)

On Mon, 30 Aug 2004 21:51:26 GMT Mike Garcia
<mtg@cornellc.cit.stumbling.block.cornell.edu> wrote in message
<ch07fi$b94$1@news01.cit.cornell.edu>...

> The AI is more willing to attack an Army in a city than the same Army in
> the open. Go figure.

Probably it is more willing to lose units in the cause of capturing a city.

> Mike G

--
Daran

"I long to accomplish a great and noble task, but my chief duty is to
accomplish humble tasks as though they were great and noble.  The world is
moved along, not only by the mighty shoves of its heroes, but also by the
aggregate of the tiny pushes of each honest worker." -- Helen Keller