Archived from groups: alt.games.elder-scrolls (
More info?)
"Jim noname" <asdf@asdf.com> wrote:
> I just found out these multipliers depend on what skills you use. I know
> with some rpgs you can screw up your game easily by spending points wrong.
> just wondering if morrowind is like that. What stats should i focus on for
> a fighter type character.
Among other things, Strength determines how much weight you can carry.
You'll need that Strength for carrying around Heavy Armor, shields, and
swords. Dwemer, Ebony, and Daedric equipment are very heavy.
Endurance determines how many extra hit points you get when you level up
(1/10 of endurance per level), so you'll probably want to get that up. As a
fighter, you'll need the hit points because you'll be getting smacked around
a lot during all that melee fighting.
Agility will help you land your own hits and avoid other's hits. Important
for a fighter.
Intelligence determines your spell points. Not too important for your
character.
Willpower is a governing aspect for a number of magic disciplines, which
makes it seem unimportant for a fighter. However, it also helps you resist
magical attacks, which you will probably be particularly vulnerable to.
Speed is not too important for a fighter other than the annoyance factor.
That is, moving slowly even when running is annoying. I put my fighter
character under the sign of the Steed, just to get the big Speed bonus.
Personality determines people's initial opinion of you. If Personality is
low, you'll have to do a lot of admiring and bribing to get info out of
people. Since you have speechcraft as a major skill, you should have enough
success with admiring and bribing to not worry about personality.
Luck is kind of hard to figure out. Basically, I think it just makes you a
little better at everything. Since it governs no skills, it never has a
multiplier and I have tended to ignore it. Why increase Luck by 1 when I
can increase other attributes by 2 or 3? Maybe this will come back to bite
me in the end. I don't know.
I would go with Strength, Endurance, and Agility as most important for a
fighter. Throw the other attributes a bone from time to time just to stay
well-rounded. Nonetheless, don't get too worked up over your attributes.
Moving from Level 24 to Level 25 is no more difficult (maybe easier) than
moving from Level 4 to Level 5, so you'll have plenty of chances to mete out
those attribute points.
--
Rick Cavalla
rac22@NO.erols.SPAM.com
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"Hell, everything's legal in Mexico. It's the American way."