Avarice Totem

peter

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Mar 29, 2004
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Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Does this actually work? (From Mark Gottlieb's column today)

If your cog-joggers never show up, Avarice Totem can play the cat
burglar all by itself… if you have 10 mana free. Pay and activate the
Totem targeting your own worst permanent. Before that resolves, pay
another and activate the Totem targeting your opponent's best
permanent. The Totem and your opponent's goodie will swap. Then your
opponent's Totem and your awful permanent will swap.

***
Avarice Totem {1}
Artifact
Fifth Dawn Uncommon
- {5}: Exchange control of Avarice Totem and target nonland permanent.
***
Peter
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Peter <knucklehead000@yahoo.com> wrote:

> Does this actually work? (From Mark Gottlieb's column today)
>
> If your cog-joggers never show up, Avarice Totem can play the cat
> burglar all by itself... if you have 10 mana free. Pay and activate the
> Totem targeting your own worst permanent. Before that resolves, pay
> another and activate the Totem targeting your opponent's best
> permanent. The Totem and your opponent's goodie will swap. Then your
> opponent's Totem and your awful permanent will swap.
>
> ***
> Avarice Totem {1}
> Artifact
> Fifth Dawn Uncommon
> - {5}: Exchange control of Avarice Totem and target nonland permanent.
> ***
> Peter

This assumes that your opponent doesn't have five mana available to play
that ability.
--
Daniel W. Johnson
panoptes@iquest.net
http://members.iquest.net/~panoptes/
039 53 36 N / 086 11 55 W
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Peter, worshipped by llamas the world over, wrote...
> Does this actually work? (From Mark Gottlieb's column today)
>
> If your cog-joggers never show up, Avarice Totem can play the cat
> burglar all by itself… if you have 10 mana free. Pay and activate the
> Totem targeting your own worst permanent. Before that resolves, pay
> another and activate the Totem targeting your opponent's best
> permanent. The Totem and your opponent's goodie will swap. Then your
> opponent's Totem and your awful permanent will swap.
>
> ***
> Avarice Totem {1}
> Artifact
> Fifth Dawn Uncommon
> - {5}: Exchange control of Avarice Totem and target nonland permanent.
> ***
> Peter

Yes, that works fine, because of the last-in first-out nature of the
stack. The second exchange will resolve first, sending the Totem your
opponent's way and their best permanent to you. Now your opponent
controls the Totem, and can activate it themselves if they like (and
have 5 mana free), but assuming they don't, the original exchange will
resolve soon after. It sees that the two permanents involved do now have
different controllers (it doesn't care about the fact that they didn't
when it was announced) so it will happily exchange them too, and you get
the totem back.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On 29 Jul 2004 09:54:11 -0700, Peter <knucklehead000@yahoo.com> wrote:
>Does this actually work? (From Mark Gottlieb's column today)
>
>If your cog-joggers never show up, Avarice Totem can play the cat
>burglar all by itself… if you have 10 mana free. Pay and activate the
>Totem targeting your own worst permanent. Before that resolves, pay
>another and activate the Totem targeting your opponent's best
>permanent. The Totem and your opponent's goodie will swap. Then your
>opponent's Totem and your awful permanent will swap.

That works fine, IF opponent does NOT have 5 mana handy themselves. (If they
do, they can mess this up while they have control of it, in between the
resolutions of the abilities you put on the stack.)

>Avarice Totem {1} Artifact
>- {5}: Exchange control of Avarice Totem and target nonland permanent.

Note that this does NOT say "target nonland permanent an opponent controls"
- so it's perfectly legal to TARGET your own stuff. The rules say an
exchange of control won't happen unless different players control the
permanents to be exchanged, but nothing stops you from playing the ability
and anticipating that you won't control the AT on resolution.

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On 29 Jul 2004 09:54:11 -0700, knucklehead000@yahoo.com (Peter) wrote:

>Does this actually work? (From Mark Gottlieb's column today)
>
>If your cog-joggers never show up, Avarice Totem can play the cat
>burglar all by itself… if you have 10 mana free. Pay and activate the
>Totem targeting your own worst permanent. Before that resolves, pay
>another and activate the Totem targeting your opponent's best
>permanent. The Totem and your opponent's goodie will swap. Then your
>opponent's Totem and your awful permanent will swap.

Yeah, this is an old dirty trick played with Phrexyian Infiltrator
(wasn't it?) back in Invasion days. It had the same ability: trade
control of ~this~ and a target creature. Play it twice in the method
shown above and grab their Reya Dawnbringer and send them your Chimney
Imp, while keeping your Infiltrator at the end of it.