Archived from groups: alt.games.baldurs-gate (
More info?)
Thank you Jonathan,
That's a fantastically thorough explanation, it will help me a lot.
I think I'll only bother myself with editing in the pantaloons once I start
a new game. I'm tempted to use 'dungeon-be-gone', having started BG2 a few
times (but never got into the game). I'll check to see what it does for the
dryad quest, etc.
I certainly do like the idea of starting from scratch, with my former
friends and possessions scattered and/or lost.
Now lets see if I can make it all the way through BG1!
-Layne
<Original Message Below>
"Jonathan Ellis" <jonathan@franz-liszt.freeserve.co.uk> wrote in message
news:c7ttpe$h8g$1@newsg2.svr.pol.co.uk...
>
> "Beetlecat" <beetlecat@nospam.hotmail.com> wrote in message
> news:b763101536ab02b167002abb821adbcb@news.teranews.com...
> > Good Day,
> >
> > I'm currently starting a game of BG1-tutu, and am aware that I won't
> be able
> > to import my last save into BG2, since that saved game will already
> be in
> > BG2, so to speak.
> >
> > I know that I can simply start a new game, and use shadowkeeper to
> re-create
> > my character, but what of any items or final party status?
>
> All items are removed from your character during the opening cutscene
> and not before, so if you twink the character out before the opening
> cutscene they will just lose yet more items. If you hit pause in the
> split second before the screen has the chance to fade to cutscene
> mode, you can drop everything and pick it up again, but this is
> cheating.
>
> The entire premise of the start of BG2 hinges on you having been
> captured, and all your items taken from you and irrevocably lost apart
> from a *few* that may be scattered around the dungeon.
>
> > Do the other
> > occupants of the cells at the beginning depend on who was in your
> final BG1
> > party, or is it always Minsc and Jahera?
>
> It is always Misnc and Jaheira, with Imoen coming to free you. Even if
> they were gibbed in BG1, or not part of your final party, the premise
> is that after you finished BG1 you adventured with Imoen, Khalid,
> Jaheira, Minsc and Dynaheir (even if you did not complete the BG1
> adventures with that party.)
>
> > Also, if I'm allowed items from
> > BG1 (pantaloons...) would I have it from the start, or is there a
> location I
> > would pick it up later?
>
> If you were carrying the pantaloons *on your main character* at the
> end of BG1, they will be in place in BG2. The place in question is in
> a trapped contained next to the jailkeeper golem.
>
> I believe there was supposed to be another few items that transferred
> over in similar manner - being still in the possession of monsters in
> the initial dungeon of BG2, or in containers there (whereas if you
> were starting BG2 straight off, or did not have those items, you'd get
> the "default" item from that monster or container) - but I've never
> seen this actually happen and I suspect that either there is a bug
> preventing this from happening, or else the functionality was removed
> from the game.
>
> In any case, many of the BG1 unique items appear elsewhere in BG2. You
> can find the warhammer "Ashideena": if you kill a merchant that you
> really shouldn't kill, you can find the longsword "Varscona": a Ring
> of Invisibility can be found if you loot it from a thief who you can
> encounter in the very first inn (although he has a tendency to run
> away before he can be killed unless you are careful): the Sling+3
> "Arla's Dragonbane" is available: even the bastard sword that gives a
> bonus against shapeshifters can be found, as can the Helm of Balduran
> and the Amulet of Metaspell Influence. The Ring of Wizardry has
> changed its functionality, from "doubles the number of castable
> 1st-level spells" to "adds one spell each of 5th, 6th and 7th".
>
> Notable items that can NOT be found in BG2 are:
>
> - two-handed sword "Spiders Bane"
> - Cloak of Balduran
> - two-handed sword "The World's Edge"
> - any of Kiel's stuff from Durlag's Tower (Buckler, Morningstar,
> Helmet)
> - any Robes of the Neutral Archmagi at all, unless you have the
> expansion set Throne of Bhaal and wait till chapter 8. But then,
> there's only one neutral party-joinable mage in the game and he has
> his own robes, is part thief, and if you want him to wear anything
> other than his own personalised mage robe you'll be wanting him to
> wear elven chain. So you only lose out if you are *yourself* a neutral
> mage - or an evil one, since the Robes of the Evil Archmagi are not
> available till chapter 5.
> - the special Staff +3 that you can find in Ulgoth's Beard (however,
> there are more than a few plain "Quarter Staff +3", "Martial Staff
> +3", "Cleric's Staff +3" in the game, all identical in actual
> functionality to this item, and some even findable in chapter 1).
> - the Golden Sword of Balduran, that was particularly useful against
> lycanthropes. (Although there is another item with the name of "Sword
> of Balduran" with completely different function, which can be found on
> one of the "bonus" merchants that is installed if you have Throne of
> Bhaal or bought the original BG2 Collector's Edition when it came out
> three years ago, or you can add them if you don't have ToB.)
> - the Horn or Claw of Kazgaroth, which in BG1 you could buy from
> Thalantyr (but no sane character would do so, they are not worth the
> cash.)
>
> There may be a few other items as well, that appear only in BG1 and
> cannot be re-found in BG2, but I can't remember them now.
>
> In any case, you won't miss them. ANY of them. There is far better
> stuff in BG2 - you're supposed to lose everything and start from zero
> equipment again.
>
> Jonathan.
>
>