Baldur's Gate 1 -> 2 transition?

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Archived from groups: alt.games.baldurs-gate (More info?)

Good Day,

I'm currently starting a game of BG1-tutu, and am aware that I won't be able
to import my last save into BG2, since that saved game will already be in
BG2, so to speak.

I know that I can simply start a new game, and use shadowkeeper to re-create
my character, but what of any items or final party status? Do the other
occupants of the cells at the beginning depend on who was in your final BG1
party, or is it always Minsc and Jahera? Also, if I'm allowed items from
BG1 (pantaloons...) would I have it from the start, or is there a location I
would pick it up later?

Editing stuff in by hand doesn't bother me, but I'd like to 'play' it as
much as possible.

Thanks

-Layne
 
Archived from groups: alt.games.baldurs-gate (More info?)

"Beetlecat" <beetlecat@nospam.hotmail.com> wrote in message
news:b763101536ab02b167002abb821adbcb@news.teranews.com...
> Good Day,
>
> I'm currently starting a game of BG1-tutu, and am aware that I won't
be able
> to import my last save into BG2, since that saved game will already
be in
> BG2, so to speak.
>
> I know that I can simply start a new game, and use shadowkeeper to
re-create
> my character, but what of any items or final party status?

All items are removed from your character during the opening cutscene
and not before, so if you twink the character out before the opening
cutscene they will just lose yet more items. If you hit pause in the
split second before the screen has the chance to fade to cutscene
mode, you can drop everything and pick it up again, but this is
cheating.

The entire premise of the start of BG2 hinges on you having been
captured, and all your items taken from you and irrevocably lost apart
from a *few* that may be scattered around the dungeon.

> Do the other
> occupants of the cells at the beginning depend on who was in your
final BG1
> party, or is it always Minsc and Jahera?

It is always Misnc and Jaheira, with Imoen coming to free you. Even if
they were gibbed in BG1, or not part of your final party, the premise
is that after you finished BG1 you adventured with Imoen, Khalid,
Jaheira, Minsc and Dynaheir (even if you did not complete the BG1
adventures with that party.)

> Also, if I'm allowed items from
> BG1 (pantaloons...) would I have it from the start, or is there a
location I
> would pick it up later?

If you were carrying the pantaloons *on your main character* at the
end of BG1, they will be in place in BG2. The place in question is in
a trapped contained next to the jailkeeper golem.

I believe there was supposed to be another few items that transferred
over in similar manner - being still in the possession of monsters in
the initial dungeon of BG2, or in containers there (whereas if you
were starting BG2 straight off, or did not have those items, you'd get
the "default" item from that monster or container) - but I've never
seen this actually happen and I suspect that either there is a bug
preventing this from happening, or else the functionality was removed
from the game.

In any case, many of the BG1 unique items appear elsewhere in BG2. You
can find the warhammer "Ashideena": if you kill a merchant that you
really shouldn't kill, you can find the longsword "Varscona": a Ring
of Invisibility can be found if you loot it from a thief who you can
encounter in the very first inn (although he has a tendency to run
away before he can be killed unless you are careful): the Sling+3
"Arla's Dragonbane" is available: even the bastard sword that gives a
bonus against shapeshifters can be found, as can the Helm of Balduran
and the Amulet of Metaspell Influence. The Ring of Wizardry has
changed its functionality, from "doubles the number of castable
1st-level spells" to "adds one spell each of 5th, 6th and 7th".

Notable items that can NOT be found in BG2 are:

- two-handed sword "Spiders Bane"
- Cloak of Balduran
- two-handed sword "The World's Edge"
- any of Kiel's stuff from Durlag's Tower (Buckler, Morningstar,
Helmet)
- any Robes of the Neutral Archmagi at all, unless you have the
expansion set Throne of Bhaal and wait till chapter 8. But then,
there's only one neutral party-joinable mage in the game and he has
his own robes, is part thief, and if you want him to wear anything
other than his own personalised mage robe you'll be wanting him to
wear elven chain. So you only lose out if you are *yourself* a neutral
mage - or an evil one, since the Robes of the Evil Archmagi are not
available till chapter 5.
- the special Staff +3 that you can find in Ulgoth's Beard (however,
there are more than a few plain "Quarter Staff +3", "Martial Staff
+3", "Cleric's Staff +3" in the game, all identical in actual
functionality to this item, and some even findable in chapter 1).
- the Golden Sword of Balduran, that was particularly useful against
lycanthropes. (Although there is another item with the name of "Sword
of Balduran" with completely different function, which can be found on
one of the "bonus" merchants that is installed if you have Throne of
Bhaal or bought the original BG2 Collector's Edition when it came out
three years ago, or you can add them if you don't have ToB.)
- the Horn or Claw of Kazgaroth, which in BG1 you could buy from
Thalantyr (but no sane character would do so, they are not worth the
cash.)

There may be a few other items as well, that appear only in BG1 and
cannot be re-found in BG2, but I can't remember them now.

In any case, you won't miss them. ANY of them. There is far better
stuff in BG2 - you're supposed to lose everything and start from zero
equipment again.

Jonathan.
 
Archived from groups: alt.games.baldurs-gate (More info?)

Thank you Jonathan,

That's a fantastically thorough explanation, it will help me a lot.

I think I'll only bother myself with editing in the pantaloons once I start
a new game. I'm tempted to use 'dungeon-be-gone', having started BG2 a few
times (but never got into the game). I'll check to see what it does for the
dryad quest, etc.

I certainly do like the idea of starting from scratch, with my former
friends and possessions scattered and/or lost.

Now lets see if I can make it all the way through BG1! :)

-Layne



<Original Message Below>

"Jonathan Ellis" <jonathan@franz-liszt.freeserve.co.uk> wrote in message
news:c7ttpe$h8g$1@newsg2.svr.pol.co.uk...
>
> "Beetlecat" <beetlecat@nospam.hotmail.com> wrote in message
> news:b763101536ab02b167002abb821adbcb@news.teranews.com...
> > Good Day,
> >
> > I'm currently starting a game of BG1-tutu, and am aware that I won't
> be able
> > to import my last save into BG2, since that saved game will already
> be in
> > BG2, so to speak.
> >
> > I know that I can simply start a new game, and use shadowkeeper to
> re-create
> > my character, but what of any items or final party status?
>
> All items are removed from your character during the opening cutscene
> and not before, so if you twink the character out before the opening
> cutscene they will just lose yet more items. If you hit pause in the
> split second before the screen has the chance to fade to cutscene
> mode, you can drop everything and pick it up again, but this is
> cheating.
>
> The entire premise of the start of BG2 hinges on you having been
> captured, and all your items taken from you and irrevocably lost apart
> from a *few* that may be scattered around the dungeon.
>
> > Do the other
> > occupants of the cells at the beginning depend on who was in your
> final BG1
> > party, or is it always Minsc and Jahera?
>
> It is always Misnc and Jaheira, with Imoen coming to free you. Even if
> they were gibbed in BG1, or not part of your final party, the premise
> is that after you finished BG1 you adventured with Imoen, Khalid,
> Jaheira, Minsc and Dynaheir (even if you did not complete the BG1
> adventures with that party.)
>
> > Also, if I'm allowed items from
> > BG1 (pantaloons...) would I have it from the start, or is there a
> location I
> > would pick it up later?
>
> If you were carrying the pantaloons *on your main character* at the
> end of BG1, they will be in place in BG2. The place in question is in
> a trapped contained next to the jailkeeper golem.
>
> I believe there was supposed to be another few items that transferred
> over in similar manner - being still in the possession of monsters in
> the initial dungeon of BG2, or in containers there (whereas if you
> were starting BG2 straight off, or did not have those items, you'd get
> the "default" item from that monster or container) - but I've never
> seen this actually happen and I suspect that either there is a bug
> preventing this from happening, or else the functionality was removed
> from the game.
>
> In any case, many of the BG1 unique items appear elsewhere in BG2. You
> can find the warhammer "Ashideena": if you kill a merchant that you
> really shouldn't kill, you can find the longsword "Varscona": a Ring
> of Invisibility can be found if you loot it from a thief who you can
> encounter in the very first inn (although he has a tendency to run
> away before he can be killed unless you are careful): the Sling+3
> "Arla's Dragonbane" is available: even the bastard sword that gives a
> bonus against shapeshifters can be found, as can the Helm of Balduran
> and the Amulet of Metaspell Influence. The Ring of Wizardry has
> changed its functionality, from "doubles the number of castable
> 1st-level spells" to "adds one spell each of 5th, 6th and 7th".
>
> Notable items that can NOT be found in BG2 are:
>
> - two-handed sword "Spiders Bane"
> - Cloak of Balduran
> - two-handed sword "The World's Edge"
> - any of Kiel's stuff from Durlag's Tower (Buckler, Morningstar,
> Helmet)
> - any Robes of the Neutral Archmagi at all, unless you have the
> expansion set Throne of Bhaal and wait till chapter 8. But then,
> there's only one neutral party-joinable mage in the game and he has
> his own robes, is part thief, and if you want him to wear anything
> other than his own personalised mage robe you'll be wanting him to
> wear elven chain. So you only lose out if you are *yourself* a neutral
> mage - or an evil one, since the Robes of the Evil Archmagi are not
> available till chapter 5.
> - the special Staff +3 that you can find in Ulgoth's Beard (however,
> there are more than a few plain "Quarter Staff +3", "Martial Staff
> +3", "Cleric's Staff +3" in the game, all identical in actual
> functionality to this item, and some even findable in chapter 1).
> - the Golden Sword of Balduran, that was particularly useful against
> lycanthropes. (Although there is another item with the name of "Sword
> of Balduran" with completely different function, which can be found on
> one of the "bonus" merchants that is installed if you have Throne of
> Bhaal or bought the original BG2 Collector's Edition when it came out
> three years ago, or you can add them if you don't have ToB.)
> - the Horn or Claw of Kazgaroth, which in BG1 you could buy from
> Thalantyr (but no sane character would do so, they are not worth the
> cash.)
>
> There may be a few other items as well, that appear only in BG1 and
> cannot be re-found in BG2, but I can't remember them now.
>
> In any case, you won't miss them. ANY of them. There is far better
> stuff in BG2 - you're supposed to lose everything and start from zero
> equipment again.
>
> Jonathan.
>
>
 

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