computerguy72 :
The guy saying this test is useless has a poor thought process. If this game or VR in general were important to me seeing this comparison to help sway me to a phone that better suits my needs is valuable. In this case Google Pixel XL vs the Galaxy S7, same software - two different vr platforms. IMHO this review was valuable.
It isn't, actually. You can't compare two hardware platforms by using a poor version of some software on one of them, and a great version of the same software on the other one.
I own an S7, an Exynos SoC one, which supposedly is the least powerful of the two available models, although I'm not so sure. And I own the first consumer GearVR, whose lenses are a bit worse than the latest available model's. And the graphics quality is awesome when you use the right software. It can be even better than some experiences on PlayStation VR.
The valid benchmark for testing GearVR phones and HMDs is Face your Fears, an experience developed by Turtle Rock Studios, which are known for creating AAA games like Left 4 Dead and Evolve. It's actually a collection of short experiences. The first two ones are free, and the rest of them are cheap DLCs. They're awesome.
If someone can show me an experience on Daydream that is more impressive than Face your Fears, I'll be willing to admit that the Daydream platform is better than the GearVR platform. Unfortunately, Face your Fears isn't a valid benchmark for comparing the two platforms, either, since its publisher is Oculus Studio.