When playing Battlefield 3 for about 15 minutes, I get an error message (out of memory):
DirectX function "device->CreateTexture2D(&texDesc, desc.subResourceCount != 0 ? reinterpret_cast<const D3D11_SUBRESOURCE_DATA*>(desc.subResourcedata) :0, &texture->_texture2d)* failed with E_OUTOFMEMORY: Ran out of memory. GPU: "ATI Radeon HD 6900 Series*, Driver:11.10
I have the latest drivers 11.10 preview 3 and have uninstalled/reinstalled. Anyone have a similar problem or have a fix?
Seems like amd drivers are still for open beta.
System: i5-760 oc'd 3.8 ghz, 6970 crossfire, 850w psu
DirectX function "device->CreateTexture2D(&texDesc, desc.subResourceCount != 0 ? reinterpret_cast<const D3D11_SUBRESOURCE_DATA*>(desc.subResourcedata) :0, &texture->_texture2d)* failed with E_OUTOFMEMORY: Ran out of memory. GPU: "ATI Radeon HD 6900 Series*, Driver:11.10
I have the latest drivers 11.10 preview 3 and have uninstalled/reinstalled. Anyone have a similar problem or have a fix?
Seems like amd drivers are still for open beta.
System: i5-760 oc'd 3.8 ghz, 6970 crossfire, 850w psu