Been reading alot about the limits of the 32bit OS (not all 4GB RAM accesible)
The easy solution is ofc to simply do a 64bit OS (vista..)
Unfortunatly to my knowledge many/most drivers/games/programs dont work/exist with 64bit OS.
Made me think...
How about doing a 64bit system - and then put a virtual 32bit machine (a VmWare virtual machine) ontop of that.
In cases where the drivers/games/programs arent working for the 64bit - Simply chuck them into the 32bit virtual machine.
The 32bit virtual will ofc take a performance hit due to running in virtual - But with one of the new (dual core) CPU's, I wonder just how much of an issue it would be...
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So - Just how bad is the 64bit support (games mostly I suppose?)
And if it's bad - Would the 32bit virtual "ontop" of the 64bit even be worth trying?
The easy solution is ofc to simply do a 64bit OS (vista..)
Unfortunatly to my knowledge many/most drivers/games/programs dont work/exist with 64bit OS.
Made me think...
How about doing a 64bit system - and then put a virtual 32bit machine (a VmWare virtual machine) ontop of that.
In cases where the drivers/games/programs arent working for the 64bit - Simply chuck them into the 32bit virtual machine.
The 32bit virtual will ofc take a performance hit due to running in virtual - But with one of the new (dual core) CPU's, I wonder just how much of an issue it would be...
-----
So - Just how bad is the 64bit support (games mostly I suppose?)
And if it's bad - Would the 32bit virtual "ontop" of the 64bit even be worth trying?