News Benchmarked: Do Windows 11’s Security Features Really Hobble Gaming Performance?

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There are benefits to using an abstraction layer for drivers and APIs, I'm not arguing that. However, for gaming rigs things like notification service, news, print spooler, VBS, weather, etc. aren't needed, yet more and more of these services that have zero benefits to a game rig are running sucking up resources in the background.
And yet every attempt I've seen at stripping Windows down of background processes is only really beneficial for people who have low-end computers.
 
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And yet every attempt I've seen at stripping Windows down of background processes is only really beneficial for people who have low-end computers.

Accept in this case and others if you look back at history where 5% was lost here and 5% lost there. 5-10% benefits the bottom end the most of course, but then again, we have articles like this one and others where people at the high end are angry about losing that 5% or so. The point is, give them what they want with a simple choice.
 
Unacceptable. Basically Microsoft is telling people that the nice CPU you bought will automatically be downgraded to the last generation.
 
Accept in this case and others if you look back at history where 5% was lost here and 5% lost there. 5-10% benefits the bottom end the most of course, but then again, we have articles like this one and others where people at the high end are angry about losing that 5% or so. The point is, give them what they want with a simple choice.
And over time the software may improve, either with the subsystem itself improving or app developers finding ways to work with how the subsystem works rather than try to adapt the old ways to the new ones.

The choice is also simple here: If you don't want to lose that 5% performance, don't upgrade to Windows 11.
 
Unacceptable. Basically Microsoft is telling people that the nice CPU you bought will automatically be downgraded to the last generation.
That's one way of looking at it (if you consider 5% performance to be a generation).

Another way of looking at it is that Microsoft have greatly enhanced the security of your system by utilising some of the copious spare capacity that modern CPUs provide.
 
Keep in mind that these results are with an RTX 3090 running at 1080p. I get why TH did this (to expose the CPU as the bottleneck), but the reality is the performance impact will almost certainly be less (possibly imperceptible) when running a more realistic combination of GPU and resolution.

Also, if you really don't want any performance impact, just disable VBS/HVCI. It may even be disabled by default, depending on your specs and whether you installed Win11 yourself.
 
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I agree without a doubt. Microsoft's actions of late have been specifically tied to pinning everything you do, and who you are to specific machines. "No no no, you can no longer create an account without a microsoft ID which registers everything you do on our servers....because we say so and we don't have to tell you why this is necessary." Every 3 days I get reminded to sign up for a Microsoft account on my local std priv accounts. These TPM requirements are about using your machines unique ID's to pin down everything you do with a specific serial number. (Not that this capability didn't exist before. CPU serial numbers have been present for over a decade.)

I'm about to make the hop to Mint Linux. Steam/Valve is getting pretty good about getting games to work on Linux lately.

Yeah; I think some form of Linux is going to be the only bearable option moving forward for me as well.